Difference between revisions of "Template:CombatSims (LW2)"

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(Created page with "- trying to figure out whats in the game by looking through the scripts (have not seen all of these during play yet) {| class="wikitable" width="75%" style="text-align: cente...")
 
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- trying to figure out whats in the game by looking through the scripts (have not seen all of these during play yet)
 
 
 
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!Personal Combat Sim !! Effect !! Basic !! Advanced !! Superior
 
!Personal Combat Sim !! Effect !! Basic !! Advanced !! Superior
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[[Category: Long War 2]]
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[[Category: Equipment_(LW2)]]

Revision as of 20:36, 9 February 2017

Personal Combat Sim Effect Basic Advanced Superior
Agility +Dodge 10 - 15 15 - 20 20-25
Conditioning +Health 1 2 3
Defense +Defense 3 - 5 6 - 8 9 - 10
Focus * +Will 10 - 15 15 - 20 20 - 25
Fire Control Do not take Overwatch shot below (x)% chance to hit 25 50 75
Hacking +Hacking 5 - 7 8 - 11 12 - 15
Perception +Aim 3 - 4 5 - 6 7 - 8
Psi +PsiOffense 3 - 5 6 - 8 9 - 10
Speed +Mobility 1 2 3
Values inside ( ) are after GTS Project
(*) tier 1 and tier 2 are actually the same in the table
Personal Combat Sim Effect
Absorption Fields
Body Shield The targeted enemy faces -20 aim and -50 crit chance against you.
Combat Awareness When on Overwatch: +15 Defense, +1 Armor
Combat Rush
Damage Control After taking damage, gain 2 armor through the end of the next turn; further hits refresh the timer
Depth Perception When on higher elevation: +aim, -dodge on target
Emergency Life Support Forces the first killingblow to result In bleeding out and adds 2 turns bleedout timer.
Fire Control
Hyper-Reactive Pupils +10 aim for next shot with primary weapon after a shot missed.
Iron Skin
Smart Macrophages Immunity to Poison and Acid; +Wound Recovery