Difference between revisions of "Template:Concealment (LWR)"

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[[File:Mimetic Skin Gene Mod (EU2012).png|32px|{{{align|center}}}|Concealment]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Concealment|Concealment]]'''{{#if:{{{text|}}}|<br/>''If this unit cannot be seen by any enemies and moves to full cover it will become concealed. Enemies will not target this unit (but can sense it) when concealed. Leaving cover (that enemies have sight of), beginning a turn in sight of an enemy, hunkering, being holo-targeted, being flanked, shooting, using offensive psionic abilities, hacking arrays, and capturing meld will break this concealment. Firing from concealment grants +30% crit.''}}</div>
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[[File:Mimetic Skin Gene Mod (EU2012).png|32px|{{{align|center}}}|Concealment]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Concealment|Concealment]]'''{{#if:{{{text|}}}|<br/>''If this unit cannot be seen by any enemies and walks (not dashes) to full cover it will become concealed. Enemies will not target this unit (but can sense it) when concealed. Leaving cover (that enemies have sight of), beginning a turn in sight of an enemy, hunkering, being holo-targeted, being flanked, shooting, using offensive psionic abilities, hacking arrays, and capturing meld will break this concealment. Firing from concealment grants +30% crit.''}}</div>
 
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Revision as of 17:06, 5 February 2021