Difference between revisions of "Template:Grenades (LW2)"
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| [[File:XCOM2_Inv_Smoke_GrenadeMK2.png|x64px]]<br>'''Smoke Bomb || - || 15 || 6 || Grants +20 Defense and negates flanking bonuses while in smoke | | [[File:XCOM2_Inv_Smoke_GrenadeMK2.png|x64px]]<br>'''Smoke Bomb || - || 15 || 6 || Grants +20 Defense and negates flanking bonuses while in smoke | ||
| [[Proving_Ground_(LW2)#Grenades|Smoke Bombs]] || 10 || - || - || - || - || - | | [[Proving_Ground_(LW2)#Grenades|Smoke Bombs]] || 10 || - || - || - || - || - | ||
+ | |- | ||
+ | | [[File:XCOM2_Inv_Battle_Scanner.png|x64px]]<br>'''Battle Scanners|| - || ? || ? || Detects enemies in an area<br>Reveals disguised [[Faceless (LW2)|Faceless]] and burrowed [[Chryssalid (LW2)|Chryssalids]] | ||
+ | | [[Proving_Ground_(LW2)#Grenades|Battlescanners]] || 10 || 0 || 1 || 0 || 1x Drone Wreck || - | ||
|- | |- | ||
| [[File:XCOM2_Inv_Firebomb.png|x64px]]<br>'''Incendiary Grenade || 4-9 || 10 || 1 || 75% chance of setting enemies and terrain on fire | | [[File:XCOM2_Inv_Firebomb.png|x64px]]<br>'''Incendiary Grenade || 4-9 || 10 || 1 || 75% chance of setting enemies and terrain on fire |
Revision as of 18:13, 3 October 2020
Name | Damage |
Range |
Radius |
Special properties | Prerequisites |
Cost | Black Market Value | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores |
Corpses | |||||||
Frag Grenade |
2-5 | 10 | 3 | 9 Environmental Damage Shreds 1 Armor |
XCOM starts with an unlimited supply | ||||||
Plasma Grenade |
4-8 | 10 | 3 | 9 Environmental Damage Shreds 2 Armor |
Plasma Grenades | 10 | 1 | 0 | 1 | - | - |
Shaped Charge |
- | 3 | 2 | 100 Environmental Damage | - | 10 | - | - | - | - | - |
Flashbang Grenade |
- | 12 | 5 | Disorients enemies | XCOM starts with an unlimited supply | ||||||
Smoke Grenade |
- | 15 | 5 | Grants +20 Defense and negates flanking bonuses while in smoke | XCOM starts with an unlimited supply | ||||||
Smoke Bomb |
- | 15 | 6 | Grants +20 Defense and negates flanking bonuses while in smoke | Smoke Bombs | 10 | - | - | - | - | - |
Battle Scanners |
- | ? | ? | Detects enemies in an area Reveals disguised Faceless and burrowed Chryssalids |
Battlescanners | 10 | 0 | 1 | 0 | 1x Drone Wreck | - |
Incendiary Grenade |
4-9 | 10 | 1 | 75% chance of setting enemies and terrain on fire | Incendiary Grenades | 10 | 1 | - | 1 | 1x ADVENT Officer Corpse | - |
Incendiary Bomb |
4-9 | 10 | 2 | 85% chance of setting enemies and terrain on fire | Incendiary Bombs | 20 | 1 | 2 | 1 | 2x ADVENT Officer Corpse | - |
Acid Grenade |
1-3 | 10 | 1 | Shreds 4 Armor Inflicts Rupture (1 damage) Creates acid pools, inflicting Acid on enemies inside |
Acid Grenades | 10 | 1 | - | 1 | 1x Archon Corpse | - |
Acid Bomb |
1-4 | 10 | 2 | Shreds 5 Armor Inflicts Rupture (1 damage) Creates acid pools, inflicting Acid on enemies inside |
Acid Bombs | 20 | 1 | 2 | 1 | 2x Archon Corpse | - |
Gas Grenade |
1-3 | 10 | 5 | Creates poison gas cloud, poisoning enemies inside Ignores Armor |
Gas Grenades | 10 | 1 | - | 1 | 1x Viper Corpse | - |
Gas Bomb |
1-4 | 10 | 6 | Creates poison gas cloud, poisoning enemies inside Ignores Armor |
Gas Bombs | 20 | 1 | 2 | 1 | 2x Viper Corpse | - |
EMP Grenade |
4-8 | 12 | 4 | Only damages Robotic units Ignores Armor |
EMP Grenades | 10 | 1 | - | 1 | 1x Drone Wreck | - |
EMP Bomb |
6-12 | 12 | 5 | Only damages Robotic units Ignores Armor |
EMP Bombs | 20 | 1 | 2 | 1 | 1x ADVENT Mec Wreck | - |
Proximity Mine |
4-9 | 14 | 3 | Explodes when an enemy moves within blast radius 9 Environmental Damage Shreds 1 Armor |
Proximity Mine | 40 | - | 10 | 1 | 1x Sectopod Wreck | - |
Frost Bomb |
- | 10 | 2 | Freezes enemies | Frost Bombs | Granted on project completion | - |