Template:Grenades (LW2)
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Weapon | Damage | Range | Terrain Damage | Blast Radius | Shreds | Destroys cover | Effects | Requirements | Supplies | Alloys | Elerium Cores | Elerium Crystals | Other | Sell Cost |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Frag Grenade | yes | - | none | - | - | - | - | - | - | |||||
Plasma Grenade1 | yes | - | Plasma Grenade | 10 | 1 | 1 | 0 | - | 5 | |||||
Flashbang Grenade | no | Disorients Organic enemies; reduces Aim and Mobility, and disables some abilities | none | - | - | - | - | - | - | |||||
Gas Grenade | no | Poisons Organic enemies (reduces mobility, does damage over time), creates Poison Gas cloud | GasGrenadeProject | 10 | 1 | 1 | 0 | Viper Corpse | 5 | |||||
Gas Bomb1 | no | Poisons Organic enemies (reduces mobility, does damage over time), creates Poison Gas cloud | GasBombProject | 20 | 1 | 1 | 2 | 2 Viper Corpses | 15 | |||||
Incendiary Grenade | over time | Sets terrain & Organic enemies on fire (damage over time, disables some abilities) | IncendiaryGrenadeProject | 10 | 1 | 1 | 0 | Officer Corpse | 5 | |||||
Incendiary Bomb1 | over time | Sets terrain & Organic enemies on fire (damage over time, disables some abilities) | IncendiaryBombProject | 20 | 1 | 1 | 2 | 2 Officer Corpses | 15 | |||||
Acid Grenade | no | Creates acid pools, damaging enemies, destroying terrain, and doing damage over time | AcidGrenadeProject | 10 | 1 | 1 | 0 | Archon Corpse | 5 | |||||
Acid Bomb1 | no | Creates acid pools, damaging enemies, destroying terrain, and doing damage over time | AcidBombProject | 20 | 1 | 1 | 2 | 2 Archon Corpses | 15 | |||||
EMP Grenade | no | Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies | EMPGrenadeProject | 10 | 1 | 1 | 0 | Drone Corpse | 5 | |||||
EMP Bomb1 | no | Only damages mechanical enemies and shields, disorients or incapacitates mechanical enemies | EMPBombProject | 20 | 1 | 1 | 2 | Advent MEC Corpse | 15 | |||||
Smoke Grenade | no | Grants Defense to units in cloud | none | - | - | - | - | - | - | |||||
Smoke Bomb1 | no | Grants Defense to units in cloud | SmokeBombProject | 10 | 0 | 0 | 0 | - | 10 | |||||
Proximity Mine | yes | Explodes when an enemy is within the blast radius |
colspan="9" align="left" style="font-size: smaller"|1 Upgraded from previous version with Advanced Explosives Proving Ground project.
2Biggest Booms adds +20% critical chance and +2 critical damage, but only for Grenadiers.