Difference between revisions of "Template:Hard Target (LW2)"

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m (Bot: Update all LW2 abilties to the new Ability_(LW2) template. (Yay! Regexes are fun! :| ))
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| s_name = Hard Target
 
| s_name = Hard Target
 
| s_descr = Gain 5 dodge per enemy you can see, up to a maximum of +50.
 
| s_descr = Gain 5 dodge per enemy you can see, up to a maximum of +50.
| s_info =
+
| s_info = {{ Template:Hard Target (LW2)/Info }}
| b_name = {{{ b_name }}}
+
| b_name = {{{ b_name | 1}}}
| b_descr = {{{ b_descr }}}
+
| b_descr = {{{ b_descr | 1}}}
| b_info = {{{ b_info }}}
+
| b_info = {{{ b_info | 1}}}
 
}}
 
}}
  

Revision as of 04:11, 29 January 2017

Hard Target
*Gain 3 dodge per enemy you can see, up to a maximum of +30. *Units visible at squadsight ranges do not confer bonus.
Hard Target
Gain 5 dodge per enemy you can see, up to a maximum of +50.