Difference between revisions of "Template:Hard Target (LW2)"

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m (Set default for b_descr and b_info so they don't have to be passed by caller)
Line 6: Line 6:
 
| s_info = {{ Template:Hard Target (LW2)/Info }}
 
| s_info = {{ Template:Hard Target (LW2)/Info }}
 
| b_name = {{{ b_name | 1 }}}
 
| b_name = {{{ b_name | 1 }}}
| b_descr = {{{ b_descr | 0 }}}
+
| b_descr = {{{ b_descr | 1 }}}
| b_info = {{{ b_info | 0 }}}
+
| b_info = {{{ b_info | 1 }}}
 
}}
 
}}
  

Revision as of 11:43, 1 February 2017

Hard Target
*Gain 3 dodge per enemy you can see, up to a maximum of +30. *Units visible at squadsight ranges do not confer bonus.
Hard Target
Gain 5 dodge per enemy you can see, up to a maximum of +50.