Difference between revisions of "Template:Heavy Weapons (LW2)/Info"

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(Undo revision 75772 by Binkyuk (talk) Nope.)
(Let's try this insanity...)
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* The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
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{|
* The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
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|The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
* It may target anything in sight range.
+
|-
* Damage from rockets falls off from the point of impact.
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|The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
* The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
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|-
* The flamethrower has two uses per battle.  It does not damage mechanical units without upgrades.
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|It may target anything in sight range.
* Using either gautlet ability requires one action and ends your turn.
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|-
 +
|Damage from rockets falls off from the point of impact.
 +
|-
 +
|The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
 +
|-
 +
|The flamethrower has two uses per battle.  It does not damage mechanical units without upgrades.
 +
|-
 +
|Using either gautlet ability requires one action and ends your turn.
 +
|}

Revision as of 16:29, 30 January 2017

The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
It may target anything in sight range.
Damage from rockets falls off from the point of impact.
The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
The flamethrower has two uses per battle. It does not damage mechanical units without upgrades.
Using either gautlet ability requires one action and ends your turn.