Difference between revisions of "Template:Heavy Weapons (LWOTC)/Info"
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(Created page with "*The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower. *The Rocket Launcher carries one rocket initially and that has a three-ti...") |
m (list exact range of flamethrower) |
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*It may target anything in sight range. | *It may target anything in sight range. | ||
*Damage from rockets falls off from the point of impact. | *Damage from rockets falls off from the point of impact. | ||
− | *The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect. | + | *The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect spanning 5 tiles wide and and 7 tiles length. |
*The flamethrower has two uses per battle. It does not damage mechanical units without upgrades. | *The flamethrower has two uses per battle. It does not damage mechanical units without upgrades. | ||
*Using either gauntlet ability requires one action and ends your turn. | *Using either gauntlet ability requires one action and ends your turn. | ||
*Rocket accuracy is affected by the soldier's aim, target distance, and whether the soldier has used any actions already this turn. Low accuracy-rockets will have higher scatter values, meaning they are more likely to miss the target tile by greater distances. The rocket's maximum possible scatter is noted in the popup, while a value appearing with the targeting cursor will show the expected (average) scatter for a shot on that location. | *Rocket accuracy is affected by the soldier's aim, target distance, and whether the soldier has used any actions already this turn. Low accuracy-rockets will have higher scatter values, meaning they are more likely to miss the target tile by greater distances. The rocket's maximum possible scatter is noted in the popup, while a value appearing with the targeting cursor will show the expected (average) scatter for a shot on that location. |
Revision as of 14:12, 6 April 2024
- The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
- The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
- It may target anything in sight range.
- Damage from rockets falls off from the point of impact.
- The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect spanning 5 tiles wide and and 7 tiles length.
- The flamethrower has two uses per battle. It does not damage mechanical units without upgrades.
- Using either gauntlet ability requires one action and ends your turn.
- Rocket accuracy is affected by the soldier's aim, target distance, and whether the soldier has used any actions already this turn. Low accuracy-rockets will have higher scatter values, meaning they are more likely to miss the target tile by greater distances. The rocket's maximum possible scatter is noted in the popup, while a value appearing with the targeting cursor will show the expected (average) scatter for a shot on that location.