Difference between revisions of "Template:Mind Control (LWR)"

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[[File:PSIMINDCONTROL.png|32px|{{{align|center}}}|Mind Control]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mind Control|Mind Control]]'''{{#if:{{{text|}}}|<br/>''Grants control of a target but slows mobility by 50% and reduces AP by 1. Hit chance is calculated using 150% of will. Does not work on purely mechanical units. Mind controlled targets only have 1 AP, lose 1 + 20% of their max HP at the end of their turn, and may lose some of their active buffs. Interrupted by explosively damaging, disorientating, panicking, or killing this unit. Interruption will leave the target mind controlled for one last turn, after which they will recover with disorientation. 3 turn cooldown.''}}</div>
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[[File:PSIMINDCONTROL.png|32px|{{{align|center}}}|Mind Control]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mind Control|Mind Control]]'''{{#if:{{{text|}}}|<br/>''Grants control of a target but slows mobility by 50% and reduces AP by 1. Hit chance is calculated using 150% of will. Does not work on purely mechanical units. Mind controlled targets only have 1 AP, lose 1 + 20% of their max HP at the end of their turn, and may lose some of their active buffs. Interrupted by explosively damaging, disorientating, burning, panicking, or killing this unit. Interruption will leave the target mind controlled for one last turn, after which they will recover with disorientation. 3 turn cooldown.''}}</div>
 
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Revision as of 19:20, 12 May 2023