Difference between revisions of "Template:Mind Control (LWR)"

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[[File:PSIMINDCONTROL.png|32px|{{{align|center}}}|Mind Control]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mind Control|Mind Control]]'''{{#if:{{{text|}}}|<br/>''Grants control of a target indefinitely but slows mobility by 50%. Hit chance is calculated using 150% of will. Does not work on purely mechanical units. Mind controlled targets only have 1 AP and lose 1 + 10% of their max HP at the end of their turn. Interuppted by disorientation or explosive damage. 2 turn cooldown.''}}</div>
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[[File:PSIMINDCONTROL.png|32px|{{{align|center}}}|Mind Control]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mind Control|Mind Control]]'''{{#if:{{{text|}}}|<br/>''Grants control of a target but prevents this unit from acting. Breaks any other instances of mind control. Hit chance is calculated using 150% of will. Does not work on purely mechanical units. Mind controlled targets lose 1 + 20% of their max HP at the end of their turn, and may lose some of their active buffs. Interrupted by explosively damaging, disorientating, panicking, or killing this unit. Interruption will leave the target mind controlled for one last turn, after which they will recover with disorientation. 3 turn cooldown.''}}</div>
 
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Latest revision as of 18:33, 9 November 2023