Difference between revisions of "Template:One For All (LWR)"

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[[File:MEC ONE FOR ALL.png|32px|{{{align|center}}}|One for All]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#One For All|One for All]]'''{{#if:{{{text|}}}|<br/>''Upon activation: gain 35% DR, immunity to critical hits, disable reactive fire, remove all base defense, and act as full cover element. Lasts until unit moves, overwatches, or uses an arm-based weapon. Does not trigger reaction fire.''}}</div>
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[[File:MEC ONE FOR ALL.png|32px|{{{align|center}}}|One for All]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#One For All|One for All]]'''{{#if:{{{text|}}}|<br/>''Upon activation: gain 40% DR, immunity to critical hits, disable reactive fire, remove all base defense, and act as full cover element. Creates a barrier that prevents enemy explosive shots that hit this unit from damaging nearby units. Lasts until unit moves or uses an arm-based weapon (includes overwatching, steadying, reloading). Does not trigger reaction fire.''}}</div>
 
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Revision as of 03:40, 29 January 2023