Template:Pistols (LWOTC)
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Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Pistol |
1-3 | +1 | ∞ | 26 | - | XCOM starts with an unlimited supply | |||||
Laser Pistol |
2-4 | +1 | ∞ | 26 | +5 Aim | Laser Weapons | 5 | - | 1 | - | 3 |
Mag Pistol |
3-5 | +2 | ∞ | 26 | - | Magnetic Weapons | 10 | 1 | 1 | - | 15 |
Gauss Pistol |
4-6 | +2 | ∞ | 26 | Ignores 1 Armor | Coilguns | 30 | 2 | 3 | - | 20 |
Plasma Pistol |
5-7 | +3 | ∞ | 26 | Inflicts Rupture (1 damage) | Plasma Rifle | 40 | 3 | 5 | 1 | 25 |
Darkclaw |
4-6 | +2 | ∞ | 26 | Fatality | Hunter Weapons | - | - | - | - | - |