Difference between revisions of "Template:Psi Amps (LW2)"
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{| class="wikitable" width="100%" style="text-align: center" | {| class="wikitable" width="100%" style="text-align: center" | ||
− | ! | + | !rowspan="2"|Name!!rowspan="2"|[[File:LW2 Psi.png|x32px|Psi Offense Bonus]]<br />Psi Offense Bonus !!rowspan="2"| [[File:UIPerk soulfire.png|x32px|Soulfire Damage]]<br />Soulfire Damage!!rowspan="2"| [[File:UIPerk voidrift.png|x32px|Void Rift Damage]]<br />Void Rift Damage!!rowspan="2"| [[File:UIPerk nulllance.png|x32px|Null Lance Damage]]<br />Null Lance Damage!!rowspan="2"| [[File:LW_AbilityMindmerge.png|x32px|Mind Merge Additional Bonuses]]<br />Mind Merge Additional Bonuses |
− | + | !rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="5"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value | |
− | ! | ||
|- | |- | ||
− | | [[File:XCOM2 psiamp.png|x64px]] | + | ! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 Inv Elerium Core.png|x32px|Elerium Cores]]<br />Elerium Cores!! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses |
+ | |- | ||
+ | | [[File:XCOM2 psiamp.png|x64px|link=Weapons_(LW2)#Psi Amps|Psi Amp]]<br />'''Psi Amp''' | ||
| +0 || 4-6 || 3-4 || 6-9 || - | | +0 || 4-6 || 3-4 || 6-9 || - | ||
− | | | + | |colspan="7"| XCOM starts with an unlimited supply |
|- | |- | ||
− | | [[File:XCOM2 MagPsiAmp.png|x64px]] | + | | [[File:XCOM2 MagPsiAmp.png|x64px|link=Weapons_(LW2)#Psi Amps|Advanced Psi Amp]]<br />'''Advanced Psi Amp''' |
− | | +10 || 6-9 || 5-6 || 8-12 || +5 Will<br /> +1 Ablative HP | + | | +10 || 6-9 || 5-6 || 8-12 || +5 Will<br>+5 Crit Chance<br /> +1 Ablative HP |
− | | Psionics<br />Elerium || 40 || 2 || 5 || 1 || 1x [[Sectoid (LW2)|Sectoid Corpse]] | + | | Psionics<br />Elerium || 40 || 2 || 5 || 1 || 1x [[Sectoid (LW2)|Sectoid Corpse]]||5 |
|- | |- | ||
− | | [[File:XCOM2 BeamPsiAmp.png|x64px]] | + | | [[File:XCOM2 BeamPsiAmp.png|x64px|link=Weapons_(LW2)#Psi Amps|Alien Psi Amp]]<br />'''Alien Psi Amp''' |
− | | +20 || 9-11 || 7-9 || 10-15 || +10 Will<br /> +2 Ablative HP | + | | +20 || 9-11 || 7-9 || 10-15 || +10 Will<br>+10 Crit Chance<br /> +2 Ablative HP |
− | | Psionics<br />Gatekeeper Autopsy || 100 || 2 || 10 || 1 || 1x [[Gatekeeper (LW2)|Gatekeeper Shell]] | + | | Psionics<br />Gatekeeper Autopsy || 100 || 2 || 10 || 1 || 1x [[Gatekeeper (LW2)|Gatekeeper Shell]]||10 |
|} | |} | ||
[[Category:Templates (LW2)]] | [[Category:Templates (LW2)]] |
Latest revision as of 10:05, 6 September 2020
Name | Psi Offense Bonus |
Soulfire Damage |
Void Rift Damage |
Null Lance Damage |
Mind Merge Additional Bonuses |
Prerequisites |
Cost | Black Market Value | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores |
Corpses | ||||||||
Psi Amp |
+0 | 4-6 | 3-4 | 6-9 | - | XCOM starts with an unlimited supply | ||||||
Advanced Psi Amp |
+10 | 6-9 | 5-6 | 8-12 | +5 Will +5 Crit Chance +1 Ablative HP |
Psionics Elerium |
40 | 2 | 5 | 1 | 1x Sectoid Corpse | 5 |
Alien Psi Amp |
+20 | 9-11 | 7-9 | 10-15 | +10 Will +10 Crit Chance +2 Ablative HP |
Psionics Gatekeeper Autopsy |
100 | 2 | 10 | 1 | 1x Gatekeeper Shell | 10 |