Difference between revisions of "Template:Psychic Storm (LWR)"

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[[File:Psi_drain_tga2.png|32px|{{{align|center}}}|Psychic Storm]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Psychic Storm|Psychic Storm]]'''{{#if:{{{text|}}}|<br/>''When this unit has full HP it can use the full turn to conjure a Psychic Storm. The Storm Level is the Psychic's Will / 50 when they start to conjure and can be upgraded with mind merge. The Storm has a (100 - Target's Will / Storm Level)% chance to deal damage equal to the Storm Level to each enemy at the beginning of their turn. Can be interuppted with any damage. Requires 2 AP. Max 1 Psychic Storm per turn. Psychic Storm triggers some enemy reaction fire. 30 tile range.''}}</div>
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[[File:Psi_drain_tga2.png|32px|{{{align|center}}}|Psychic Storm]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Psychic Storm|Psychic Storm]]'''{{#if:{{{text|}}}|<br/>''When this unit has full HP it can use the full turn to conjure a Psychic Storm. The Storm Level is the Psychic's Will / 50 when they start to conjure and can be upgraded with mind merge. The Storm has a (100 - Target's Will / Storm Level)% chance to deal damage equal to the Storm Level to each enemy at the beginning of their turn. Can be interuppted with any damage or by disorientation. Requires 2 AP. Max 1 Psychic Storm per turn. Psychic Storm triggers some enemy reaction fire. 30 tile range.''}}</div>
 
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Revision as of 18:51, 23 July 2021