Difference between revisions of "Template:Psychic Storm (LWR)"

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[[File:Psi_drain_tga2.png|32px|{{{align|center}}}|Psychic Storm]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Psychic Storm|Psychic Storm]]'''{{#if:{{{text|}}}|<br/>''When this unit has full HP it can use the full turn to conjure a Psychic Storm. The Storm Level is the Psychic's Will / 50 when they start to conjure and can be upgraded with mind merge. The Storm has a (100 - Target's Will / Storm Level)% chance to deal damage equal to the Storm Level to each enemy at the beginning of their turn. Interuppted by disorientation or explosive damage. Requires 2 AP. Max 1 Psychic Storm per turn. Psychic Storm triggers some enemy reaction fire. 30 tile range.''}}</div>
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[[File:Psi_drain_tga2.png|32px|{{{align|center}}}|Psychic Storm]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Psychic Storm|Psychic Storm]]'''{{#if:{{{text|}}}|<br/>''When this unit has full HP it can use the full turn to conjure a Psychic Storm. The Storm Level is the Psychic's Will / 50 when they start to conjure and can be upgraded with mind merge. The Storm deals damage equal to the Storm Level to each enemy at the end of their turn. Interrupted by disorientation or explosive damage. Requires 2 AP. Max 1 Psychic Storm per turn. Psychic Storm triggers some enemy reaction fire. 30 tile range.''}}</div>
 
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Revision as of 16:57, 29 December 2021