Difference between revisions of "Template:Reaper (LW2)"

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m (Set default for b_name so that calls don't need to declare it)
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| s_descr = A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks have reduced damage.
 
| s_descr = A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks have reduced damage.
 
| s_info = {{ Template:Reaper (LW2)/Info }}
 
| s_info = {{ Template:Reaper (LW2)/Info }}
| b_name = {{{ b_name | 1}}}
+
| b_name = {{{ b_name | 1 }}}
 
| b_descr = {{{ b_descr | 1}}}
 
| b_descr = {{{ b_descr | 1}}}
 
| b_info = {{{ b_info | 1}}}
 
| b_info = {{{ b_info | 1}}}

Revision as of 09:11, 31 January 2017

Reaper
*Reaper has a 3 turn cooldown. *Reaper cannot be combined with Run and Gun. *As the damage with each successful Reaper strike is reduced, careful ordering of targets may be required to ensure the longest chain of attacks.
Reaper
A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks have reduced damage.