Template:Rupture (LW2)

From UFOpaedia
Revision as of 09:11, 31 January 2017 by Tvol-bot (talk | contribs) (Set default for b_name so that calls don't need to declare it)
Jump to navigation Jump to search
Rupture
* Rupture requires 3 ammo points and has a 3 turn cooldown. * Ruptured targets take 3 additional damage from every attack.
Rupture
A Rupture shot deals critical damage and ensures that the target takes an additional +3 damage from all attacks in the future.