Name |
Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties
|
Prerequisites |
Cost |
Black Market Value
|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores
|
Heavy Autocannon
|
6-9 |
+3 |
3 |
24 |
-
|
Mechanized Warfare
|
XCOM starts with an unlimited supply
|
Heavy Railgun
|
7-11 |
+4 |
3 |
24 |
+5 Aim
|
Mechanized Warfare Advanced Laser Weapons |
25 |
1 |
1 |
- |
10
|
Helix Rail-Cannon
|
8-12 |
+5 |
4 |
24 |
+5 Aim +5 Crit Chance
|
Mechanized Warfare Advanced Magnetic Weaponry |
30 |
3 |
2 |
- |
10
|
Particle Projection Cannon
|
9-14 |
+5 |
4 |
24 |
+5 Aim +5 Crit Chance 1 Armor Pierce
|
Mechanized Warfare Advanced Coilguns |
60 |
3 |
5 |
- |
25
|
Elerium Phase-Cannon
|
10-15 |
+6 |
5 |
24 |
+10 Aim +10 Crit Chance Inflicts Rupture (1 damage)
|
Mechanized Warfare Beam Cannon |
60 |
6 |
10 |
1 |
25
|