Difference between revisions of "Template:Snap Shot (LW2)"

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| s_info = {{ Template:Snap Shot (LW2)/Info }}
 
| s_info = {{ Template:Snap Shot (LW2)/Info }}
 
| b_name = {{{ b_name | 1 }}}
 
| b_name = {{{ b_name | 1 }}}
| b_descr = {{{ b_descr | 0 }}}
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| b_descr = {{{ b_descr | 1 }}}
| b_info = {{{ b_info | 0 }}}
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| b_info = {{{ b_info | 1 }}}
 
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Revision as of 12:05, 1 February 2017

Snap Shot
* Only works with Sniper Rifles. * After 5 tiles of squadsight, suffer an additional -10 aim per tile. * Certain special shots and Long Watch still require both actions to use. Long Watch enables squadsight overwatch fire, but the range penalties still apply. * The solder will not take an overwatch or Kill Zone shot without at least a 1% chance to hit.
Snap Shot
You may take standard shots and enter standard overwatch with your sniper rifle after moving, but you suffer severe range penalties beyond 5 tiles of squadsight range on all shots.