Difference between revisions of "Template:Stat Progression (LW2)"
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(Initial commit; still extremely broken) |
(Fixed.) |
||
Line 7: | Line 7: | ||
! Dodge | ! Dodge | ||
! Hacking {{ #ifeq: {{{ type | soldier }}} | psi | !!PsiOffense |}} | ! Hacking {{ #ifeq: {{{ type | soldier }}} | psi | !!PsiOffense |}} | ||
+ | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
| soldier = {{ Rank (LW2) | 0 | b_name = 1 }} | | soldier = {{ Rank (LW2) | 0 | b_name = 1 }} | ||
Line 12: | Line 13: | ||
| spark = {{ SparkRank (LW2) | 0 | b_name = 1 }} | | spark = {{ SparkRank (LW2) | 0 | b_name = 1 }} | ||
| '''ERROR : Reached default case in switch function for rank 0'''}} | | '''ERROR : Reached default case in switch function for rank 0'''}} | ||
− | |||
| {{{ i_health0 | 0 }}} | | {{{ i_health0 | 0 }}} | ||
| {{{ i_offense0 | 0 }}} | | {{{ i_offense0 | 0 }}} | ||
Line 18: | Line 18: | ||
| {{{ i_mobility0 | 0 }}} | | {{{ i_mobility0 | 0 }}} | ||
| {{{ i_dodge0 | 0 }}} | | {{{ i_dodge0 | 0 }}} | ||
− | | {{{ i_hacking0 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense0 | 0 }}} | + | | {{{ i_hacking0 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense0 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 25: | Line 25: | ||
| spark = {{ SparkRank (LW2) | 1 | b_name = 1 }} | | spark = {{ SparkRank (LW2) | 1 | b_name = 1 }} | ||
| '''ERROR : Reached default case in switch function for rank 1'''}} | | '''ERROR : Reached default case in switch function for rank 1'''}} | ||
− | |||
| {{{ i_health1 | 0 }}} | | {{{ i_health1 | 0 }}} | ||
| {{{ i_offense1 | 0 }}} | | {{{ i_offense1 | 0 }}} | ||
Line 31: | Line 30: | ||
| {{{ i_mobility1 | 0 }}} | | {{{ i_mobility1 | 0 }}} | ||
| {{{ i_dodge1 | 0 }}} | | {{{ i_dodge1 | 0 }}} | ||
− | | {{{ i_hacking1 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense1 | 0 }}} | + | | {{{ i_hacking1 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense1 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 43: | Line 42: | ||
| {{{ i_mobility2 | 0 }}} | | {{{ i_mobility2 | 0 }}} | ||
| {{{ i_dodge2 | 0 }}} | | {{{ i_dodge2 | 0 }}} | ||
− | | {{{ i_hacking2 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense2 | 0 }}} | + | | {{{ i_hacking2 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense2 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 55: | Line 54: | ||
| {{{ i_mobility3 | 0 }}} | | {{{ i_mobility3 | 0 }}} | ||
| {{{ i_dodge3 | 0 }}} | | {{{ i_dodge3 | 0 }}} | ||
− | | {{{ i_hacking3 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense3 | 0 }}} | + | | {{{ i_hacking3 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense3 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 67: | Line 66: | ||
| {{{ i_mobility4 | 0 }}} | | {{{ i_mobility4 | 0 }}} | ||
| {{{ i_dodge4 | 0 }}} | | {{{ i_dodge4 | 0 }}} | ||
− | | {{{ i_hacking4 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense4 | 0 }}} | + | | {{{ i_hacking4 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense4 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 79: | Line 78: | ||
| {{{ i_mobility5 | 0 }}} | | {{{ i_mobility5 | 0 }}} | ||
| {{{ i_dodge5 | 0 }}} | | {{{ i_dodge5 | 0 }}} | ||
− | | {{{ i_hacking5 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense5 | 0 }}} | + | | {{{ i_hacking5 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense5 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 91: | Line 90: | ||
| {{{ i_mobility6 | 0 }}} | | {{{ i_mobility6 | 0 }}} | ||
| {{{ i_dodge6 | 0 }}} | | {{{ i_dodge6 | 0 }}} | ||
− | | {{{ i_hacking6 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense6 | 0 }}} | + | | {{{ i_hacking6 | 0 }}}{{ #ifeq: {{{ type | soldier }}} | psi | {{{!!}}} {{{ i_psiOffense6 | 0 }}} |}} |
|- | |- | ||
|{{ #switch: {{{ type | soldier }}} | |{{ #switch: {{{ type | soldier }}} | ||
Line 110: | Line 109: | ||
| {{ #expr: {{{ i_will0 | 0 }}} + {{{ i_will1 | 0 }}} + {{{ i_will2 | 0 }}} + {{{ i_will3 | 0 }}} + {{{ i_will4 | 0 }}} + {{{ i_will5 | 0 }}} + {{{ i_will6 | 0 }}} + {{{ i_will7 | 0 }}} }} | | {{ #expr: {{{ i_will0 | 0 }}} + {{{ i_will1 | 0 }}} + {{{ i_will2 | 0 }}} + {{{ i_will3 | 0 }}} + {{{ i_will4 | 0 }}} + {{{ i_will5 | 0 }}} + {{{ i_will6 | 0 }}} + {{{ i_will7 | 0 }}} }} | ||
| {{ #expr: {{{ i_mobility0 | 0 }}} + {{{ i_mobility1 | 0 }}} + {{{ i_mobility2 | 0 }}} + {{{ i_mobility3 | 0 }}} + {{{ i_mobility4 | 0 }}} + {{{ i_mobility5 | 0 }}} + {{{ i_mobility6 | 0 }}} + {{{ i_mobility7 | 0 }}} }} | | {{ #expr: {{{ i_mobility0 | 0 }}} + {{{ i_mobility1 | 0 }}} + {{{ i_mobility2 | 0 }}} + {{{ i_mobility3 | 0 }}} + {{{ i_mobility4 | 0 }}} + {{{ i_mobility5 | 0 }}} + {{{ i_mobility6 | 0 }}} + {{{ i_mobility7 | 0 }}} }} | ||
− | |||
| {{ #expr: {{{ i_dodge0 | 0 }}} + {{{ i_dodge1 | 0 }}} + {{{ i_dodge2 | 0 }}} + {{{ i_dodge3 | 0 }}} + {{{ i_dodge4 | 0 }}} + {{{ i_dodge5 | 0 }}} + {{{ i_dodge6 | 0 }}} + {{{ i_dodge7 | 0 }}} }} | | {{ #expr: {{{ i_dodge0 | 0 }}} + {{{ i_dodge1 | 0 }}} + {{{ i_dodge2 | 0 }}} + {{{ i_dodge3 | 0 }}} + {{{ i_dodge4 | 0 }}} + {{{ i_dodge5 | 0 }}} + {{{ i_dodge6 | 0 }}} + {{{ i_dodge7 | 0 }}} }} | ||
| {{ #expr: {{{ i_hacking0 | 0 }}} + {{{ i_hacking1 | 0 }}} + {{{ i_hacking2 | 0 }}} + {{{ i_hacking3 | 0 }}} + {{{ i_hacking4 | 0 }}} + {{{ i_hacking5 | 0 }}} + {{{ i_hacking6 | 0 }}} + {{{ i_hacking7 | 0 }}} }}<!-- | | {{ #expr: {{{ i_hacking0 | 0 }}} + {{{ i_hacking1 | 0 }}} + {{{ i_hacking2 | 0 }}} + {{{ i_hacking3 | 0 }}} + {{{ i_hacking4 | 0 }}} + {{{ i_hacking5 | 0 }}} + {{{ i_hacking6 | 0 }}} + {{{ i_hacking7 | 0 }}} }}<!-- | ||
-->{{ #ifeq: {{{ type | soldier }}} | psi | {{!!}} {{ #expr: {{{ i_psiOffense0 | 0 }}} + {{{ i_psiOffense1 | 0 }}} + {{{ i_psiOffense2 | 0 }}} + {{{ i_psiOffense3 | 0 }}} + {{{ i_psiOffense4 | 0 }}} + {{{ i_psiOffense5 | 0 }}} + {{{ i_psiOffense6 | 0 }}} + {{{ i_psiOffense7 | 0 }}} }} |}} | -->{{ #ifeq: {{{ type | soldier }}} | psi | {{!!}} {{ #expr: {{{ i_psiOffense0 | 0 }}} + {{{ i_psiOffense1 | 0 }}} + {{{ i_psiOffense2 | 0 }}} + {{{ i_psiOffense3 | 0 }}} + {{{ i_psiOffense4 | 0 }}} + {{{ i_psiOffense5 | 0 }}} + {{{ i_psiOffense6 | 0 }}} + {{{ i_psiOffense7 | 0 }}} }} |}} | ||
|} | |} | ||
+ | |||
+ | <!----> |
Revision as of 07:41, 1 February 2017
Rank | Health | Offense | Will | Mobility | Dodge | Hacking |
---|---|---|---|---|---|---|
Squaddie |
0 | 0 | 0 | 0 | 0 | 0 |
Lance Corporal |
0 | 0 | 0 | 0 | 0 | 0 |
Corporal |
0 | 0 | 0 | 0 | 0 | 0 |
Sergeant |
0 | 0 | 0 | 0 | 0 | 0 |
Staff Sergeant |
0 | 0 | 0 | 0 | 0 | 0 |
Tech Sergeant |
0 | 0 | 0 | 0 | 0 | 0 |
Gunnery Sergeant |
0 | 0 | 0 | 0 | 0 | 0 |
Master Sergeant |
0 | 0 | 0 | 0 | 0 | 0 |
Total | 0 | 0 | 0 | 0 | 0 | 0 |