Difference between revisions of "Template:Stat Progression (Psi)(LW2)"

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m (Bad Tvol, you mixed up your Mobility and WIll headers)
m (consistent stat order with other tables)
Line 6: Line 6:
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Health'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Health'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Offense'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Offense'''
 +
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Will'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Mobility'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Mobility'''
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Will'''
 
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Dodge'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Dodge'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Hacking'''
 
| style="border-color:#d6cfef; border-width: 0 0  2px 0; width:3.3%;" | '''Hacking'''
Line 15: Line 15:
 
| style="border-color: #d6cfef;" | {{{ i_health0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense0 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility0 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will0 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking0 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking0 | 0 }}}
Line 24: Line 24:
 
| style="border-color: #d6cfef;" | {{{ i_health1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense1 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility1 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will1 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking1 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking1 | 0 }}}
Line 33: Line 33:
 
| style="border-color: #d6cfef;" | {{{ i_health2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense2 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility2 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will2 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking2 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking2 | 0 }}}
Line 42: Line 42:
 
| style="border-color: #d6cfef;" | {{{ i_health3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense3 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility3 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will3 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking3 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking3 | 0 }}}
Line 51: Line 51:
 
| style="border-color: #d6cfef;" | {{{ i_health4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense4 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility4 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will4 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking4 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking4 | 0 }}}
Line 60: Line 60:
 
| style="border-color: #d6cfef;" | {{{ i_health5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense5 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility5 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will5 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking5 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking5 | 0 }}}
Line 69: Line 69:
 
| style="border-color: #d6cfef;" | {{{ i_health6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense6 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility6 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will6 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking6 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking6 | 0 }}}
Line 78: Line 78:
 
| style="border-color: #d6cfef;" | {{{ i_health7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_health7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_offense7 | 0 }}}
 +
| style="border-color: #d6cfef;" | {{{ i_will7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_mobility7 | 0 }}}
| style="border-color: #d6cfef;" | {{{ i_will7 | 0 }}}
 
 
| style="border-color: #d6cfef;" | {{{ i_dodge7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_dodge7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking7 | 0 }}}
 
| style="border-color: #d6cfef;" | {{{ i_hacking7 | 0 }}}
Line 87: Line 87:
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_health0 | 0 }}} + {{{ i_health1 | 0 }}} + {{{ i_health2 | 0 }}} + {{{ i_health3 | 0 }}} + {{{ i_health4 | 0 }}} + {{{ i_health5 | 0 }}} + {{{ i_health6 | 0 }}} + {{{ i_health7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_health0 | 0 }}} + {{{ i_health1 | 0 }}} + {{{ i_health2 | 0 }}} + {{{ i_health3 | 0 }}} + {{{ i_health4 | 0 }}} + {{{ i_health5 | 0 }}} + {{{ i_health6 | 0 }}} + {{{ i_health7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_offense0 | 0 }}} + {{{ i_offense1 | 0 }}} + {{{ i_offense2 | 0 }}} + {{{ i_offense3 | 0 }}} + {{{ i_offense4 | 0 }}} + {{{ i_offense5 | 0 }}} + {{{ i_offense6 | 0 }}} + {{{ i_offense7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_offense0 | 0 }}} + {{{ i_offense1 | 0 }}} + {{{ i_offense2 | 0 }}} + {{{ i_offense3 | 0 }}} + {{{ i_offense4 | 0 }}} + {{{ i_offense5 | 0 }}} + {{{ i_offense6 | 0 }}} + {{{ i_offense7 | 0 }}} }}
 +
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_will0 | 0 }}} + {{{ i_will1 | 0 }}} + {{{ i_will2 | 0 }}} + {{{ i_will3 | 0 }}} + {{{ i_will4 | 0 }}} + {{{ i_will5 | 0 }}} + {{{ i_will6 | 0 }}} + {{{ i_will7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_mobility0 | 0 }}} + {{{ i_mobility1 | 0 }}} + {{{ i_mobility2 | 0 }}} + {{{ i_mobility3 | 0 }}} + {{{ i_mobility4 | 0 }}} + {{{ i_mobility5 | 0 }}} + {{{ i_mobility6 | 0 }}} + {{{ i_mobility7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_mobility0 | 0 }}} + {{{ i_mobility1 | 0 }}} + {{{ i_mobility2 | 0 }}} + {{{ i_mobility3 | 0 }}} + {{{ i_mobility4 | 0 }}} + {{{ i_mobility5 | 0 }}} + {{{ i_mobility6 | 0 }}} + {{{ i_mobility7 | 0 }}} }}
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_will0 | 0 }}} + {{{ i_will1 | 0 }}} + {{{ i_will2 | 0 }}} + {{{ i_will3 | 0 }}} + {{{ i_will4 | 0 }}} + {{{ i_will5 | 0 }}} + {{{ i_will6 | 0 }}} + {{{ i_will7 | 0 }}} }}
 
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_dodge0 | 0 }}} + {{{ i_dodge1 | 0 }}} + {{{ i_dodge2 | 0 }}} + {{{ i_dodge3 | 0 }}} + {{{ i_dodge4 | 0 }}} + {{{ i_dodge5 | 0 }}} + {{{ i_dodge6 | 0 }}} + {{{ i_dodge7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_dodge0 | 0 }}} + {{{ i_dodge1 | 0 }}} + {{{ i_dodge2 | 0 }}} + {{{ i_dodge3 | 0 }}} + {{{ i_dodge4 | 0 }}} + {{{ i_dodge5 | 0 }}} + {{{ i_dodge6 | 0 }}} + {{{ i_dodge7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_hacking0 | 0 }}} + {{{ i_hacking1 | 0 }}} + {{{ i_hacking2 | 0 }}} + {{{ i_hacking3 | 0 }}} + {{{ i_hacking4 | 0 }}} + {{{ i_hacking5 | 0 }}} + {{{ i_hacking6 | 0 }}} + {{{ i_hacking7 | 0 }}} }}
 
| style="border-color: #d6cfef;" | {{ #expr: {{{ i_hacking0 | 0 }}} + {{{ i_hacking1 | 0 }}} + {{{ i_hacking2 | 0 }}} + {{{ i_hacking3 | 0 }}} + {{{ i_hacking4 | 0 }}} + {{{ i_hacking5 | 0 }}} + {{{ i_hacking6 | 0 }}} + {{{ i_hacking7 | 0 }}} }}

Revision as of 02:47, 24 February 2017

Rank Health Offense Will Mobility Dodge Hacking PsiOffense
XCOM2 rank squaddie.png
Squaddie
0 0 0 0 0 0 0
XCOM2 rank lieutenant.png
Lance Corporal
0 0 0 0 0 0 0
XCOM2 rank sergeant.png
Corporal
0 0 0 0 0 0 0
XCOM2 rank captain.png
Sergeant
0 0 0 0 0 0 0
XCOM2 rank major.png
Staff Sergeant
0 0 0 0 0 0 0
XCOM2 rank colonel.png
Tech Sergeant
0 0 0 0 0 0 0
XCOM2 rank commander.png
GunnerySergeant
0 0 0 0 0 0 0
XCOM2 rank fieldmarshall.png
Master Sergeant
0 0 0 0 0 0 0
Total 0 0 0 0 0 0 0


[edit · purge]
Template documentation(for the template shown above, sometimes hidden or invisible)
==Summary==

This template is used for stat progression tables for Psi Operatives in Long War 2. It automatically calculates total progression based on the values its given.

Skeleton

{{Stat Progression (Psi)(LW2)
| i_health0     = 
| i_offense0    = 
| i_will0       = 
| i_mobility0   = 
| i_dodge0      = 
| i_hacking0    = 
| i_psiOffense0 = 
| i_health1     = 
| i_offense1    = 
| i_will1       = 
| i_mobility1   = 
| i_dodge1      = 
| i_hacking1    = 
| i_psiOffense1 = 
| i_health2     = 
| i_offense2    = 
| i_will2       = 
| i_mobility2   = 
| i_dodge2      = 
| i_hacking2    = 
| i_psiOffense2 = 
| i_health3     = 
| i_offense3    = 
| i_will3       = 
| i_mobility3   = 
| i_dodge3      = 
| i_hacking3    = 
| i_psiOffense3 = 
| i_health4     = 
| i_offense4    = 
| i_will4       = 
| i_mobility4   = 
| i_dodge4      = 
| i_hacking4    = 
| i_psiOffense4 = 
| i_health5     = 
| i_offense5    = 
| i_will5       = 
| i_mobility5   = 
| i_dodge5      = 
| i_hacking5    = 
| i_psiOffense5 = 
| i_health6     = 
| i_offense6    = 
| i_will6       = 
| i_mobility6   = 
| i_dodge6      = 
| i_hacking6    = 
| i_psiOffense6 = 
| i_health7     = 
| i_offense7    = 
| i_will7       = 
| i_mobility7   = 
| i_dodge7      = 
| i_hacking7    = 
| i_psiOffense7 = 
}}

Parameters

i_health0-7 : Health progression at rank. Defaults to 0.

i_offense0-7 : Offense progression at rank. Defaults to 0.

i_will0-7 : Will progression at rank. Defaults to 0.

i_mobility0-7 : Mobility progression at rank. Defaults to 0.

i_dodge0-7 : Dodge progression at rank. Defaults to 0.

i_hacking0-7 : Hacking progression at rank. Defaults to 0.

i_psiOffense0-7 : Psi Offense progression at rank. Defaults to 0.
Documentation transcluded from Template:Stat Progression (Psi)(LW2)/doc.