Template:Stat Progression (SPARK)(Long War 2)/doc

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Summary

This template is used for stat progression tables for SPARKs in Long War 2. It automatically calculates total progression based on the values its given.

Skeleton

{{Stat Progression (LW2)
| s_type        = 
| i_health0     = 
| i_offense0    = 
| i_mobility0   = 
| i_dodge0      = 
| i_hacking0    = 
| i_health1     = 
| i_offense1    = 
| i_mobility1   = 
| i_dodge1      = 
| i_hacking1    = 
| i_health2     = 
| i_offense2    = 
| i_mobility2   = 
| i_dodge2      = 
| i_hacking2    = 
| i_health3     = 
| i_offense3    = 
| i_mobility3   = 
| i_dodge3      = 
| i_hacking3    = 
| i_health4     = 
| i_offense4    = 
| i_mobility4   = 
| i_dodge4      = 
| i_hacking4    = 
| i_health5     = 
| i_offense5    = 
| i_mobility5   = 
| i_dodge5      = 
| i_hacking5    = 
| i_health6     = 
| i_offense6    = 
| i_mobility6   = 
| i_dodge6      = 
| i_hacking6    = 
| i_health7     = 
| i_offense7    = 
| i_mobility7   = 
| i_dodge7      = 
| i_hacking7    =  
}}

Parameters

s_type : Type of soldier. One of "solder", "spark", or "psi". Defaults to "soldier".

i_health0-7 : Health progression at rank. Defaults to 0.

i_offense0-7 : Offense progression at rank. Defaults to 0.

i_mobility0-7 : Mobility progression at rank. Defaults to 0.

i_dodge0-7 : Dodge progression at rank. Defaults to 0.

i_hacking0-7 : Hacking progression at rank. Defaults to 0.