Difference between revisions of "Template:Statbox module/unique stats"

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<pre>
 
<pre>
 
{{Statbox module/unique stats
 
{{Statbox module/unique stats
| armour_class =  
+
| armour_category =  
 
| rank_types =
 
| rank_types =
 
| unique_attributes =  
 
| unique_attributes =  
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</pre>
 
</pre>
 
'''Template:Statbox module/unique stats''' is used to represent a unit's more unique attributes. Armour resistance class and misc defining information such as if the unit has the ability to fly, a melee attack, explodes on death, burns ground, has turret, etc.  
 
'''Template:Statbox module/unique stats''' is used to represent a unit's more unique attributes. Armour resistance class and misc defining information such as if the unit has the ability to fly, a melee attack, explodes on death, burns ground, has turret, etc.  
 +
 +
Note: "Armour category" uses the section headings in [[Damage Modifiers (TFTD)/Category Tables]] to point to the right damage category table.
 +
 
</noinclude>
 
</noinclude>
 
<includeonly>|-
 
<includeonly>|-
 
| colspan = "3" {{StdTable_Sub_Heading}} | Other information
 
| colspan = "3" {{StdTable_Sub_Heading}} | Other information
 
|-
 
|-
| colspan = "2" {{StdTable_Sub_Heading}} | Armour class || {{{armour_class}}}
+
| colspan = "2" {{StdTable_Sub_Heading}} | Armour category || [[Damage Modifiers (TFTD)/Category Tables#{{{armour_category}}} | {{{armour_category}}}]]
 
|-  
 
|-  
 
| colspan = "2" {{StdTable_Sub_Heading}} | Possible Ranks || {{{rank_types}}}
 
| colspan = "2" {{StdTable_Sub_Heading}} | Possible Ranks || {{{rank_types}}}
 
|-  
 
|-  
 
| colspan = "2" {{StdTable_Sub_Heading}} | Unique Attributes || {{{unique_attributes}}}</includeonly>
 
| colspan = "2" {{StdTable_Sub_Heading}} | Unique Attributes || {{{unique_attributes}}}</includeonly>

Latest revision as of 07:43, 13 January 2011

{{Statbox module/unique stats
| armour_category = 
| rank_types =
| unique_attributes = 
}}

Template:Statbox module/unique stats is used to represent a unit's more unique attributes. Armour resistance class and misc defining information such as if the unit has the ability to fly, a melee attack, explodes on death, burns ground, has turret, etc.

Note: "Armour category" uses the section headings in Damage Modifiers (TFTD)/Category Tables to point to the right damage category table.