Difference between revisions of "Template:Statbox module/unique stats"
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{{Statbox module/unique stats | {{Statbox module/unique stats | ||
− | | | + | | armour_category = |
| rank_types = | | rank_types = | ||
| unique_attributes = | | unique_attributes = | ||
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</pre> | </pre> | ||
'''Template:Statbox module/unique stats''' is used to represent a unit's more unique attributes. Armour resistance class and misc defining information such as if the unit has the ability to fly, a melee attack, explodes on death, burns ground, has turret, etc. | '''Template:Statbox module/unique stats''' is used to represent a unit's more unique attributes. Armour resistance class and misc defining information such as if the unit has the ability to fly, a melee attack, explodes on death, burns ground, has turret, etc. | ||
+ | |||
+ | Note: "Armour category" uses the section headings in [[Damage Modifiers (TFTD)/Category Tables]] to point to the right damage category table. | ||
+ | |||
</noinclude> | </noinclude> | ||
<includeonly>|- | <includeonly>|- | ||
| colspan = "3" {{StdTable_Sub_Heading}} | Other information | | colspan = "3" {{StdTable_Sub_Heading}} | Other information | ||
|- | |- | ||
− | | colspan = "2" {{StdTable_Sub_Heading}} | Armour | + | | colspan = "2" {{StdTable_Sub_Heading}} | Armour category || [[Damage Modifiers (TFTD)/Category Tables#{{{armour_category}}} | {{{armour_category}}}]] |
|- | |- | ||
| colspan = "2" {{StdTable_Sub_Heading}} | Possible Ranks || {{{rank_types}}} | | colspan = "2" {{StdTable_Sub_Heading}} | Possible Ranks || {{{rank_types}}} | ||
|- | |- | ||
| colspan = "2" {{StdTable_Sub_Heading}} | Unique Attributes || {{{unique_attributes}}}</includeonly> | | colspan = "2" {{StdTable_Sub_Heading}} | Unique Attributes || {{{unique_attributes}}}</includeonly> |
Latest revision as of 07:43, 13 January 2011
{{Statbox module/unique stats | armour_category = | rank_types = | unique_attributes = }}
Template:Statbox module/unique stats is used to represent a unit's more unique attributes. Armour resistance class and misc defining information such as if the unit has the ability to fly, a melee attack, explodes on death, burns ground, has turret, etc.
Note: "Armour category" uses the section headings in Damage Modifiers (TFTD)/Category Tables to point to the right damage category table.