Difference between revisions of "Template:Swords DLC 2 (LW2)"

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(Ionic axe cost updated)
(hunter's axe cost 30 to 40)
Line 7: Line 7:
 
| [[File:XCOM2 ConvHuntmansAxe.png|x32px]] || Hunter's Axe
 
| [[File:XCOM2 ConvHuntmansAxe.png|x32px]] || Hunter's Axe
 
| 4-6 || +2 || +15 || +10 || -
 
| 4-6 || +2 || +15 || +10 || -
| - || 30 || - || -
+
| - || 40 || - || -
 
|-
 
|-
 
| [[File:XCOM2 MagHuntmansAxe.png|x32px]] || Ionic Axe
 
| [[File:XCOM2 MagHuntmansAxe.png|x32px]] || Ionic Axe

Revision as of 22:00, 5 April 2019

Note that the axe is throwable as a free action; it is not strictly a melee weapon, which makes it better than the bare stats would imply.

Icon Name Damage Crit Damage Aim Bonus Crit Chance Effects Prequisites Supplies Alloys Elerium Crystals
XCOM2 ConvHuntmansAxe.png Hunter's Axe 4-6 +2 +15 +10 - - 40 - -
XCOM2 MagHuntmansAxe.png Ionic Axe 6-11 +4 +15 +15 25% Stunned(2) chance ADVENT Stun Lancer Autopsy 80 10 -
XCOM2 BeamHuntmansAxe.png Fusion Axe 9-15 +6 +15 +20 50% Burn(2) chance Archon Autopsy 130 10 5