Template:Swords DLC 2 (LW2)

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Name Weapon damage
Damage
Critical damage
Crit Damage
Sound Range
Sound Range
Special properties Tech Prerequisites
Prerequisites
Cost
Supplies
Supplies
Alien Alloys
Alloys
Elerium Crystals
Elerium Crystals
Hunter's Axe
Hunter's Axe
4-6 +2 9 +15 Aim
+10 Crit Chance
Experimental Weapons 40 - -
Ionic Axe
Ionic Axe
6-10 +4 9 +15 Aim
+15 Crit Chance
25% chance of stunning for 2 actions / 1 turn
ADVENT Stun Lancer Autopsy 80 10 -
Fusion Axe
Fusion Axe
10-14 +6 9 +15 Aim
+20 Crit Chance
Burns for 2 turns
Archon Autopsy 130 10 5