Difference between revisions of "Template:UBK Piratez"
IvanDogovich (talk | contribs) (→Usage: Updated Default layout with corridor from .97D) |
IvanDogovich (talk | contribs) (→Usage: Broke up modules into categories and better spacing, added Extractor (well) from 98B) |
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Replace "dirt" with the following possible entries: | Replace "dirt" with the following possible entries: | ||
− | + | ===General Modules=== | |
− | <gallery | + | <gallery widths = "64" heights = "64" perrow = "3"> |
file:base-dirt.gif | [[dirt]] | file:base-dirt.gif | [[dirt]] | ||
file:base-lift.gif | lift | file:base-lift.gif | lift | ||
file:base-corridor.gif | corridor | file:base-corridor.gif | corridor | ||
+ | </gallery> | ||
+ | ===Storage Modules=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "3"> | ||
file:base-stores.gif | vaults | file:base-stores.gif | vaults | ||
file:Base-ArmoredVaults.gif | ArmoredVaults | file:Base-ArmoredVaults.gif | ArmoredVaults | ||
+ | file:base-prison.gif | prison | ||
+ | </gallery> | ||
+ | ===Large Storage Modules=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "2"> | ||
file:Base-LargeVaults1.gif | LargeVaults1 | file:Base-LargeVaults1.gif | LargeVaults1 | ||
file:base-l_stores2.gif | LargeVaults2 | file:base-l_stores2.gif | LargeVaults2 | ||
file:base-l_stores3.gif | LargeVaults3 | file:base-l_stores3.gif | LargeVaults3 | ||
file:base-l_stores4.gif | LargeVaults4 | file:base-l_stores4.gif | LargeVaults4 | ||
+ | </gallery> | ||
+ | ===Habitation Modules=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "2"> | ||
file:base-quarters.gif | barracks | file:base-quarters.gif | barracks | ||
file:base-luxuryquarters.gif | luxuryquarters | file:base-luxuryquarters.gif | luxuryquarters | ||
+ | </gallery> | ||
+ | ===Large Habitation Modules=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "2"> | ||
file:base-LargeQuarters1.gif | LargeQuarters1 | file:base-LargeQuarters1.gif | LargeQuarters1 | ||
file:base-LargeQuarters2.gif | LargeQuarters2 | file:base-LargeQuarters2.gif | LargeQuarters2 | ||
file:base-LargeQuarters3.gif | LargeQuarters3 | file:base-LargeQuarters3.gif | LargeQuarters3 | ||
file:base-LargeQuarters4.gif | LargeQuarters4 | file:base-LargeQuarters4.gif | LargeQuarters4 | ||
+ | </gallery> | ||
+ | |||
+ | ===Research Modules=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "5"> | ||
file:base-lab.gif | lab | file:base-lab.gif | lab | ||
file:base-library.gif | library | file:base-library.gif | library | ||
+ | file:base-study.gif | study | ||
file:base-surgery.gif | surgery | file:base-surgery.gif | surgery | ||
− | |||
file:base-CPU.gif | CPU | file:base-CPU.gif | CPU | ||
− | + | </gallery> | |
+ | |||
+ | ===Manufacturing=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "4" align = "left"> | ||
file:base-workshop.gif | workshop | file:base-workshop.gif | workshop | ||
file:base-still.gif | still | file:base-still.gif | still | ||
+ | file:base-well.gif | well | ||
+ | file:base-mint.gif | mint | ||
+ | file:base-power.gif | power | ||
+ | file:base-reactor.gif | reactor | ||
+ | file:base-summoningcircle.gif | summoningcircle | ||
+ | file:base-surgery.gif | surgery | ||
+ | </gallery> | ||
+ | ===Large Manufacturing=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "2"> | ||
file:base-printer1.gif | printer1 | file:base-printer1.gif | printer1 | ||
file:base-printer2.gif | printer2 | file:base-printer2.gif | printer2 | ||
file:base-printer3.gif | printer3 | file:base-printer3.gif | printer3 | ||
file:base-printer4.gif | printer4 | file:base-printer4.gif | printer4 | ||
+ | </gallery> | ||
+ | ===Huge Manufacturing=== | ||
+ | <gallery widths = "64" heights = "64" perrow = "3"> | ||
file:Base-Factory1.gif | factory1 | file:Base-Factory1.gif | factory1 | ||
file:base-factory2.gif | factory2 | file:base-factory2.gif | factory2 | ||
Line 105: | Line 137: | ||
file:base-factory8.gif | factory8 | file:base-factory8.gif | factory8 | ||
file:base-factory9.gif | factory9 | file:base-factory9.gif | factory9 | ||
− | + | </gallery> | |
− | + | ||
− | + | ===Training=== | |
+ | <gallery widths = "64" heights = "64" perrow = "2"> | ||
file:base-dojo.gif | dojo | file:base-dojo.gif | dojo | ||
+ | file:base-psi.gif | voodoo | ||
file:base-spa1.gif | spa1 | file:base-spa1.gif | spa1 | ||
file:base-spa2.gif | spa2 | file:base-spa2.gif | spa2 | ||
file:base-spa3.gif | spa3 | file:base-spa3.gif | spa3 | ||
file:base-spa4.gif | spa4 | file:base-spa4.gif | spa4 | ||
− | |||
− | |||
</gallery> | </gallery> | ||
− | + | ===Radar Modules=== | |
− | <gallery | + | <gallery widths = "64" heights = "64" perrow = "4"> |
file:base-outpost.gif | outpost | file:base-outpost.gif | outpost | ||
file:base-small_radar.gif | hires_radar | file:base-small_radar.gif | hires_radar | ||
Line 125: | Line 157: | ||
</gallery> | </gallery> | ||
− | + | ===Defense Modules=== | |
− | <gallery | + | <gallery widths = "64" heights = "64" perrow = "4"> |
file:base-grav.gif | grav | file:base-grav.gif | grav | ||
file:base-mind.gif | hideout | file:base-mind.gif | hideout | ||
Line 140: | Line 172: | ||
</gallery> | </gallery> | ||
− | + | ===Hangar Modules=== | |
− | <gallery | + | <gallery widths = "64" heights = "64" perrow = "2"> |
file:base-hangar1.gif | hangar1 | file:base-hangar1.gif | hangar1 | ||
file:base-hangar2.gif | hangar2 | file:base-hangar2.gif | hangar2 | ||
Line 148: | Line 180: | ||
</gallery> | </gallery> | ||
− | + | ==Sample Layouts== | |
− | + | ===Default Hideout Layout=== | |
<table border="0"> | <table border="0"> | ||
<caption></caption> | <caption></caption> | ||
<tr><td> | <tr><td> | ||
− | |||
{{UBK_Piratez|= | {{UBK_Piratez|= | ||
|dirt|dirt|hangar1|hangar2|dirt|dirt|= | |dirt|dirt|hangar1|hangar2|dirt|dirt|= | ||
Line 163: | Line 194: | ||
</td> | </td> | ||
− | </tr><tr> | + | </tr> |
+ | </table> | ||
+ | |||
+ | ===Sample Industrial Base=== | ||
+ | <table border="0"> | ||
+ | <tr> | ||
<td> | <td> | ||
− | |||
{{UBK_Piratez|= | {{UBK_Piratez|= | ||
|factory1|factory2|factory3|lift|LargeQuarters1|LargeQuarters2|= | |factory1|factory2|factory3|lift|LargeQuarters1|LargeQuarters2|= |
Revision as of 16:12, 5 April 2016
Template Documentation
Note: Altered to allow for Piratez layouts. (This is up to .95C)
The UBK is short for UFO Base Kit. This transclusion template is designed to let you insert your own custom X-PirateZ base layouts into your discussions or articles.
Usage
The easiest way to include it in your article is to copy the following:
{{UBK_Piratez|= |dirt|dirt|dirt|dirt|dirt|dirt|= |dirt|dirt|dirt|dirt|dirt|dirt|= |dirt|dirt|dirt|dirt|dirt|dirt|= |dirt|dirt|dirt|dirt|dirt|dirt|= |dirt|dirt|dirt|dirt|dirt|dirt|= |dirt|dirt|dirt|dirt|dirt|dirt|=}}
Replace "dirt" with the following possible entries:
General Modules
Storage Modules
Large Storage Modules
Habitation Modules
Large Habitation Modules
Research Modules
Manufacturing
Large Manufacturing
Huge Manufacturing
Training
Radar Modules
Defense Modules
Hangar Modules
Sample Layouts
Default Hideout Layout
|
Sample Industrial Base
This base has room for 450 Runts, 10 guards, 1 hangar, Power to lower costs, Reactor for advanced manufacturing. |
Note: If you've completing your layout manually by hand, remember that a base is 6×6 modules, so you will need to specify all 36 tiles. You can enter everything sequentially, but it easier to manage when entering 6 arguments per line to match the in-game layout.
If you have already completed your layout and the rest consists of dirt blocks, just close off the braces. All remaining entries that are not filled in at the end will default to dirt blocks. Entering {{UBK_Piratez}} by itself for example will generate a a 6×6 block of dirt.