Difference between revisions of "Template:Vests (LW2)"

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(added Icons for Vests, added special item costs, tweaked columns to better fit other tables)
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{| class="wikitable"
+
{| class="wikitable" width="100%" style="text-align: center"
!Name
+
! Icon
!HP
+
! Name !! Hit Points !! Effects !! Prerequisites  
!Prerequisites
+
! Supplies !! Alloys !! Elerium Crystals !! Special Items
!Supplies
 
!Alloys
 
!Elerium
 
!Other Effects
 
 
|-
 
|-
|Nanoscale Vest
+
| [[File:XCOM2_Inv_Nano_Fiber_Vest.png|x32px]]
|3
+
| Nanoscale Vest || 3 || -25 chance to be critically hit || Hybrid Materials
|Hybrid Materials
+
| 10 || 1 || 0 || -
|10
 
|1
 
|0
 
| -25 chance to be critically hit
 
 
|-
 
|-
|Hazmat Vest
+
| [[File:XCOM2_Inv_Hazmat_Vest.png|x32px]]
|3
+
| Hazmat Vest || 3 || Immune to fire, acid and poison || Hybrid Materials
|Hybrid Materials
+
| 15 || 1 || 0 || -
|15
 
|1
 
|0
 
|Immune to fire, acid and poison
 
 
|-
 
|-
|Tactical Vest
+
| [[File:XCOM2_Inv_Armor_Harness.png|x32px]]  <!-- I'm not sure what the correct image is, so I used a random one -->
|4
+
| Tactical Vest || 4 || +1 Armor || [[Muton (LW2)|Muton]] Autopsy
|Muton Autopsy
+
| 20 || 2 || 0 || 1x [[Muton (LW2)|Muton]] Corpse
|20
 
|2
 
|0
 
| +1 Armor
 
 
|-
 
|-
|Stasis Vest
+
| [[File:XCOM2_Inv_Stasis_Vest.png|x32px]]
|4
+
| Stasis Vest || 4 || Restores lost HP (+2HP/turn, max 8) || [[ADVENT Shieldbearer (LW2)|ADVENT Shieldbearer]] Autopsy
|Shieldbearer Autopsy
+
| 20 || 2 || 2 || 1x [[ADVENT Shieldbearer (LW2)|ADVENT Shieldbearer]] Corpse
|20
 
|2
 
|2
 
|Restores lost HP (+2HP/turn, max 8)
 
 
|-
 
|-
|Hellweave
+
| [[File:XCOM2_Inv_Hellweave.png|x32px]]
|5
+
| Hellweave Vest || 5 || Deals damage to melee attackers and may cause burning  || [[Berserker (LW2)|Berserker]] Autopsy
|Berserker Autopsy
+
| 30 || 4 || 3 || 1x [[Berserker (LW2)|Berserker]] Corpse
|30
 
|4
 
|3
 
|Ignites melee attackers, reduces melee damage taken?
 
 
|}
 
|}
  

Revision as of 16:38, 12 February 2017

Icon Name Hit Points Effects Prerequisites Supplies Alloys Elerium Crystals Special Items
XCOM2 Inv Nano Fiber Vest.png Nanoscale Vest 3 -25 chance to be critically hit Hybrid Materials 10 1 0 -
XCOM2 Inv Hazmat Vest.png Hazmat Vest 3 Immune to fire, acid and poison Hybrid Materials 15 1 0 -
XCOM2 Inv Armor Harness.png Tactical Vest 4 +1 Armor Muton Autopsy 20 2 0 1x Muton Corpse
XCOM2 Inv Stasis Vest.png Stasis Vest 4 Restores lost HP (+2HP/turn, max 8) ADVENT Shieldbearer Autopsy 20 2 2 1x ADVENT Shieldbearer Corpse
XCOM2 Inv Hellweave.png Hellweave Vest 5 Deals damage to melee attackers and may cause burning Berserker Autopsy 30 4 3 1x Berserker Corpse