Difference between revisions of "Template:Vests (LW2)"

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{| class="wikitable"
+
{| class="wikitable" width="100%" style="text-align: center"
!Name
+
!rowspan="2"|Name!!rowspan="2"|[[File:LW2 Health.png|x32px|Health Bonus]]<br />Health Bonus !!rowspan="2"| Special properties
!HP
+
!rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="4"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value
!Prerequisites
 
!Supplies
 
!Alloys
 
!Elerium
 
!Other Effects
 
 
|-
 
|-
|Nanoscale Vest
+
! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses
|3
 
|Hybrid Materials
 
|10
 
|1
 
|0
 
| -25 chance to be critically hit
 
 
|-
 
|-
|Hazmat Vest
+
| [[File:XCOM2_Inv_Nano_Fiber_Vest.png|x64px]]<br>'''Nanoscale Vest || 2 || -25 chance to be critically hit || [[Research_(LW2)#Hybrid_Materials|Hybrid Materials]]
|3
+
| 5 || 1 || 0 || - || 5
|Hybrid Materials
 
|15
 
|1
 
|0
 
|Immune to fire, acid and poison
 
 
|-
 
|-
|Tactical Vest
+
| [[File:XCOM2_Inv_Hazmat_Vest.png|x64px]]<br>'''Hazmat Vest || 3 || Immunity to fire, acid and poison || [[Proving_Ground_(LW2)#Armor_and_Vests|Hazmat Vests]]
|4
+
| 15 || 1 || 0 || -|| 5
|Muton Autopsy
 
|20
 
|2
 
|0
 
| +1 Armor
 
 
|-
 
|-
|Stasis Vest
+
| [[File:XCOM2_Inv_Armor_Harness.png|x64px]]<br>'''Tactical Vest || 3 || +1 Armor || [[Proving_Ground_(LW2)#Armor_and_Vests|Tactical Vests]]
|4
+
| 20 || 2 || 0 || 1x Muton Corpse|| 10
|Shieldbearer Autopsy
 
|20
 
|2
 
|2
 
|Restores lost HP (+2HP/turn, max 8)
 
 
|-
 
|-
|Hellweave
+
| [[File:XCOM2_Inv_Stasis_Vest.png|x64px]]<br>'''Stasis Vest || 5 || Restores 2 HP per turn, up to 8 total || [[Proving_Ground_(LW2)#Armor_and_Vests|Stasis Vests]]
|5
+
| 20 || 2 || 2 || 1x ADVENT Shieldbearer Corpse|| 10
|Berserker Autopsy
+
|-
|30
+
| [[File:XCOM2_Inv_Hellweave.png|x64px]]<br>'''Hellweave Vest || 6 || Deals 2-4 damage and inflicts burning to melee attackers || [[Proving_Ground_(LW2)#Armor_and_Vests|Hellweave]]
|4
+
| 30 || 3 || 3 || 1x Berserker Corpse|| 15
|3
+
|-
|Ignites melee attackers, reduces melee damage taken?
+
| [[File:LW2 Inv Tarantula Suit 512.png|x64px]]<br>'''Chameleon Suit || 0 || Reduces the soldier's [[Infiltration_(LW2)|infiltration time]] || [[Proving_Ground_(LW2)#Armor_and_Vests|Chameleon Suits]]
 +
| 25 || 0 || 2 || 1x Faceless Corpse|| 8
 
|}
 
|}
  
[[Category: Long War 2]]
+
[[Category:Templates (LW2)]]
[[Category: Armor_(LW2)]]
 
[[Category: Equipment_(LW2)]]
 

Latest revision as of 10:10, 3 October 2020

Name Health Bonus
Health Bonus
Special properties Tech Prerequisites
Prerequisites
Cost Black Market Sell Value
Black Market Value
Supplies
Supplies
Alien Alloys
Alloys
Elerium Crystals
Elerium Crystals
Corpses
Corpses
XCOM2 Inv Nano Fiber Vest.png
Nanoscale Vest
2 -25 chance to be critically hit Hybrid Materials 5 1 0 - 5
XCOM2 Inv Hazmat Vest.png
Hazmat Vest
3 Immunity to fire, acid and poison Hazmat Vests 15 1 0 - 5
XCOM2 Inv Armor Harness.png
Tactical Vest
3 +1 Armor Tactical Vests 20 2 0 1x Muton Corpse 10
XCOM2 Inv Stasis Vest.png
Stasis Vest
5 Restores 2 HP per turn, up to 8 total Stasis Vests 20 2 2 1x ADVENT Shieldbearer Corpse 10
XCOM2 Inv Hellweave.png
Hellweave Vest
6 Deals 2-4 damage and inflicts burning to melee attackers Hellweave 30 3 3 1x Berserker Corpse 15
LW2 Inv Tarantula Suit 512.png
Chameleon Suit
0 Reduces the soldier's infiltration time Chameleon Suits 25 0 2 1x Faceless Corpse 8