Difference between revisions of "Tentaculat"

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Then Tentaculat is nearly always spotted on alien colonies,artefact sites and t,leth.
 
Then Tentaculat is nearly always spotted on alien colonies,artefact sites and t,leth.
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== Autopsy ==
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[[Image:Tentaculat_Autopsy.PNG|right|Dead Tentaculat]]
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The autopsy reveals small cybernetic implants are lodged in the creature's large brain. The vision system is a complex combination of visible light and thermal imaging acquisition. Even in the inky depths of the ocean this monster can navigate with unerring accuracy. There are vestigial organs that seem to be the bare minimum for survival. Each creature has a small stomach with an external connector, it is logical to assume the being is fed by direct nutrient input by its masters.

Revision as of 15:18, 20 March 2005

General Information

Tentaculat

Not even the depths of a Lovecraftian nightmare could spawn such as this indescribable creature. No comparison to any Earth animal exists, the environment that could produce such as this is beyond imagination. Armed with long tentacles the Tentaculat paralyses its victims then transmutes them into mindless things. These progeny can cause death on touch, even through armour. The Tentaculat is the most fearsome alien yet encountered by X-Com.

Then Tentaculat is nearly always spotted on alien colonies,artefact sites and t,leth.


Autopsy

Dead Tentaculat

The autopsy reveals small cybernetic implants are lodged in the creature's large brain. The vision system is a complex combination of visible light and thermal imaging acquisition. Even in the inky depths of the ocean this monster can navigate with unerring accuracy. There are vestigial organs that seem to be the bare minimum for survival. Each creature has a small stomach with an external connector, it is logical to assume the being is fed by direct nutrient input by its masters.