The Mysteries of X-COM

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Discussion page for some less clear aspects of the series

General issues

How fast can alien craft travel in space?

Some alien missions (repeated attacks on X-COM bases, for instance) come daily. This seems to imply that alien craft are able to travel the distance from Mars to Earth in a matter of hours.

Or maybe, as you suggest in your novels, they have a staging area near Earth, such as the dark side of the Moon. Spike 15:36, 25 February 2009 (CST)
Really fast. Consider that they don't need to push aside atmosphere, as well as the fact that momentum is conserved in space, so they can achieve very high speeds with gravity slingshots. (Mars DOES have 2 moons, recall.) Also note that they may be operating a bit closer to home(the far side of the moon, perhaps?) it's simply that the command staff are at Cydonia. Arrow Quivershaft 00:19, 26 February 2009 (CST)

Good article in last month's Scientific American pointing out we only rely on gravity slingshots because we still use chemical rockets with pathetic delta-V. Once 2nd and 3rd generation plasma engines come on line (1st gen are in flight now) the gravity slingshot will become an irrelevance. No doubt UFO drives are at least as good as our (future) 3rd gen plasma drives, probably way better since they warp space.

(Reminds me of the old Guild Navigator joke - I just warped space from Ix, and boy is my mind tired. Oh well, you had to be there)

Spike 13:24, 27 February 2009 (CST)

Also keep in mind that both Phobos and Deimos are tiny. They are basically captured asteroids. Neither would be useful in gravity assist. But yeah, the UFO's shouldn't need any assist anyway.Mannon 11:35, 30 March 2011 (EDT)

What happens to the crashed UFO craft and its crew?

Downed alien craft disappear after a few days have passed. No explanation is given to this whatsoever, so what really happens to them?

Possible answers:

  • The UFO and its occupants are recovered by other humans.
  • The Aliens manage to repair the craft and fly back to space. (unlikely, in the event that the power plant blew up and they have no Elerium)
  • The Aliens self-destruct the craft and kill themselves in the process, ensuring their remains will not be recovered by humans.
  • The UFO Powerplant eventually suffers a meltdown and explodes, eliminating any vestiges of alien presence.
  • The Aliens blow up the UFO and disappear into the countryside.
  • Most likely answer, IMHO: The local government/ funding nations give X-COM a limited time window to launch any operation, similiar to what you see in covert ops movies: "Complete the mission within 36 hours, or we initiate Carpet Bombing of the area". This is very likely considering that each nation actually has jurisdiction, and X-com is operating each military op with permission and cooperation by local authorities. Jasonred 13:42, 25 February 2009 (CST)
  • Similiarly, I assume that nations which have signed a pact with the aliens launch a rescue operation and assist their alien friends. Jasonred 13:42, 25 February 2009 (CST)
In the UFO TV show, it's stated that alien craft and bodies degrade quickly in Earth's atmosphere, disappearing completely in hours or a few days. Spike 15:36, 25 February 2009 (CST)
If that was the case, then one of the gases present in the atmosphere would be very toxic to the aliens. They would be restricted on their activities outside their craft, not to mention they would have to terraform the planet to be able to live here. Hobbes 20:32, 26 February 2009 (CST)
As Zombie said, doesn't Alien Containment support this idea? Spike 13:24, 27 February 2009 (CST)
Those are excellent suggestions. One of the X-COM books detailed that aliens throw up a force field around crashed UFOs to give them time to repair the craft. This would also explain the limited size of the Battlescape (the area of the force field...the field was thrown up before the crash, thus why the craft wasn't always centered in it) as well as why the Battlescape is devoid of human life(the aliens took care of that up front.) Similarly, large scale bombing works as well, as does the local government going in to clean it up themselves. Arrow Quivershaft 00:19, 26 February 2009 (CST)
If there's a force field around the craft what is it supposed to repel? The atmosphere? Because humans have no problem entering the field and operating inside it. Hobbes 20:32, 26 February 2009 (CST)
Of course they do! Have you ever noticed how dumb your units can be? That's because the aliens can't live with too much nitrogen, so they turn some of it in their force field to oxygen, and excessive amounts of oxygen make you act weird. After a while, their power source runs out and the nitrogen returns, dissolving them into E-115. (What did you think it was made of?) AT least, that's what seemes logical to me, ad is a combination of many postulates here. 21:36, 18 March 2010 (EDT)
That would require that the aliens' biochemistry and the alien alloys used in the power sources reacted with nitrogen, which is a mostly inert gas on normal temperature and pressure and a . It's kinda of weird that the aliens didn't bothered with fixing that vulnerability with their craft and bodies during millions of years (what happens if the force field malfunctions while capturing cattle? ooops!) but ok. The increase in the amount of oxygen would probably also turn any kind of fire into large explosions throughtout the force field. Hobbes 21:24, 19 March 2010 (EDT)
The force field was intended to keep humans out so the aliens were undisturbed. The first major hurdle X-COM had was figuring out a way to bypass those fields so they COULD get troops and aircraft inside. Arrow Quivershaft 20:54, 26 February 2009 (CST)

How do the aliens carry their equipment?

Like human soldiers, aliens can carry weapons and equipment in locations like legs, belt, shoulders and backpack, regardless of the fact that some of their races even lack those anatomical features.

Potentially a sticky gel-like area on the limb. Though really, since we were never intended to access alien inventories and the AI does all inventory management internally, this may simply be something that was never considered. Speaking from a slightly different standard, most aliens do not carry excessive amounts of gear; often their equipment would be able to fit in both hands. Also recall that Floaters and Ethereals have capes and robes(which may have inside pockets, or the Floaters could store them in the anti-grav/life support unit or inside surgically created body cavities during the installation, while Ethereals could support their excess gear with telekinesis), Mutons have armor(which may have external straps or adhesive areas), and Snakemen have an armor plate(which could have straps, adhesive, inside pockets, or even a backpack.) Arrow Quivershaft 00:19, 26 February 2009 (CST)
We already know the answer to this one - they cheat! ;) Spike 13:24, 27 February 2009 (CST)

Are X-COM transport craft piloted?

Almost certainly, since a remotely-piloted craft could be returned to base when the mission was aborted or failed. It's entirely possible that all X-COM soldiers are qualified pilots of the appropriate craft, since it would make no sense for X-COM to waste space on the plane for a noncombatant, or to have a single-point of failure on the mission like that. (The aliens could screw over the entire op by killing the pilot). It also explains why the craft is lost when the mission fails or is aborted with no one inside(lacking a pilot, the aliens are able to easily destroy it.) Arrow Quivershaft 00:19, 26 February 2009 (CST)
On the other hand, even a tank/hovertank is capable of getting the craft back to base. Perhaps there is an autopilot function. X-com craft are also infamous for choosing strange and bizarre intercept paths, based on latitude lines... almost as if they followed some a few simple lines of code from 1993 programming (bit of 4th wall breakage there...) -Jasonred
Of course, given the tanks seem to be remotely piloted from an X-COM base, its possible that the tank being in the craft allows the Tank pilot to reroute into the control systems for the dropship and take it over. Limiting this to having the tank inside is a rather good idea. Arrow Quivershaft 12:07, 27 February 2009 (CST)
I recall that the various cutscenes in the PSX version had a pilot, most notably in the "Mission Failure" scene, where it shows the pilot being killed. --Mabmoro 16:06, 13 March 2009 (EDT)

What sort of physical process is used to increase human stats over time?

The increases in some stats are easy explained by experience gained on missions (firing abiility, reactions, etc.). However, in the cases of physical stats (TUs, stamina, strength) the increase must be augmented by an artificial process, since it isn't easily explainable that humans can significantly increase body mass/speed/endurance just by physical activity/exercise.

Lifting weights will increase strength. Running and cardio exercise will increase endurance, and performing the same task multiple times will allow you to perform it faster. I see no reason natural increase doesn't work. Arrow Quivershaft 18:33, 26 February 2009 (CST)
I assume that it is possible to a human to use those methods to double its physical condition, but that being the case why are X-COM recruits so... undeveloped? Maybe this is a more intriguing aspect. Hobbes 20:32, 26 February 2009 (CST)

What I don't get is that when someone gets blasted that they gain a lot of extra health. For crying out loud, the aliens are throwing around plasma and ridicoulously HUGE explosions. Shouldn't they be suffering from third-degree burns? I would expect them to at least have a major sore spot where they got hit. Tsunamiatunzen1 September 24

There's been arguments over whether the soldiers in X-COM are the Green Berets or equivalents of their various militaries, just average soldiers that volunteered for the job, or if the Council of Funding Nations is corrupt and is using this as an excuse to foist off their most useless soldiers onto the X-COM project. If the latter, it would easily explain their rather poor early stats. Arrow Quivershaft 21:06, 26 February 2009 (CST)
Maybe the stat increases relate to the troops getting more comfortable performing all operations - lifting, running, combat actions - when the aliens no longer scare the cr*p out of them so much. Spike 13:24, 27 February 2009 (CST)
I know what you mean... if this were Jagged Alliance, it'd be like trying to hire Mike and getting Gumpy instead... ouch! ... IMHO, it looks as if the COFN is being funny about this. Clearly, the troops assigned to X-com have had extensive weapons training... each and every one of them can use just about any standard weapon, including Rocket Launchers, incindieries, auto Cannons, etc. However, NONE of them have any combat experience, coming to you as fresh rookies. And their stats look as if they were selected based on a pot luck basis rather than screening among the elite troops... User:Jasonred
Health isn't gained from getting shot. But as for the "ludicrously low stats" issue, maybe they're being selected on some other basis, or there's a real shortage of volunteers. Magic9mushroom 04:56, 25 September 2009 (EDT)
I think that the X-COM's soldiers have big responsibilities, can't have children. They are sworn in and only then go to the field - if someone can't be trusted to keep a secret, he's getting sacked, given a shitty job (ever wondered who maintained the General Stores?) or worse. - n, 16:47, 16 August 2010 (GMT+2)

In Hotpoint's XSGCOM: Goa'uld Defense, his explanation is that after a few missions of watching their fellow newbies die, the survivors give in and volunteer for an experimental regimen of performance-enhancing drugs. IRL, steroids and such don't result in instant strength enhancement, they just encourage accelerated development of muscles. Kalaong 03:16, 28 March 2011 (EDT)

Enemy Unknown/UFO Defence issues

Why isn't Earth overrun by Snakeman/Chryssalids?

According to the UFOPaedia, Snakemen's "Reproduction is asexual, with each snakeman carrying up to fifty eggs inside its body at any one time" adding the ominious conclusion: "Left to its own devices this species would be a severe threat to life on earth." Moreover, this species is usually accompanied by the Chryssalids, which have a capacity to reproduce themselves very quickly using humans. So, any survivors of crash sites or terror attacks could start reproducing themselves hidden, resulting in large areas being overrun by those aliens later on.

Possible answers:

  • Both races have a self-destruct mechanism incorporated into their psysiology to prevent this.
  • The entire area is purged by large scale bombing. Jasonred 13:42, 25 February 2009 (CST)
One thing suggested in fan data was that Snakemen have air tablets in their stomach...which may be different from earth's atmosphere, which would limit their lifespan in earth's atmosphere, also making egg-laying pointless, since the offspring wouldn't be able to breathe or survive. It has also been suggested that Chryssalids have a very rapid metabolism. Though Chryssalids are likely just as, if not more useful, as a threat or a bargaining tool. When attempting to get a nation to capitulate to their demands, the aliens could threaten to employ Chryssalids en masse, or offer to remove a mass infestation in exchange for the government's cooperation. Or even further, it's possible that Chryssalids are under Ethereal control and maintaining the control link at that distance is taxing, thus eliminating mass use of the creatures. Arrow Quivershaft 00:19, 26 February 2009 (CST)

Two words: Alien Containment. That answers everything except for the UFOPaedia articles for the aliens themselves which contradict it. --Zombie 00:42, 26 February 2009 (CST)

For captured aliens, yes. But what survivors of uninvestigated crash sites? Hobbes
Zombie is commenting that based on the need for an Alien Containment unit, the aliens cannot survive in earth's atmosphere for extended periods, needing special atmospheric blends and/or nutrient pools which earth is unable to provide naturally, thus limiting their operations outside of the craft. (If the aliens won the war, it's likely this would be one of the first things that they would 'correct'.) Arrow Quivershaft 20:54, 26 February 2009 (CST)


What is the propose of the 'disco balls' found inside some UFOs?

Given that they explode, they could be storage reservoirs for coolant for the computers or other systems. They could also be circuit breakers or electrical junction boxes, or even a component of the UFO's particle beam they use to fry X-COM Interception craft. Arrow Quivershaft 00:19, 26 February 2009 (CST)

Here again, two words: Alien Entertainment. Even though the spheres are not set to Alien Entertainment in the MCD files, they are almost certainly related to the process somehow. --Zombie 00:42, 26 February 2009 (CST)

Maybe they are for having discos? Spike 13:24, 27 February 2009 (CST)
Presumably Alien Entertainment is psionic in some way, maybe they're Psi-Emitters or something? -magic9mushroom
'Disco balls' = Alien 'LSD' emitters. Travelling through space to go on almost-suicide missions force aliens to develop POWERFUL relaxing devices to entertain themselves and not go insane :P. --Nekrocow 20:10, 24 June 2012 (EDT)

Who buys those alien bodies/equipment from X-COM?

Equipment likely goes to the funding nations or the international black market. No rebel group is going to ask too many questions about being offered guns that can slice through the hull of an MBT or grenades that can level a building or man-portable guided missiles; it'd just be cash-and-carry. Similarly, scientists would likely be interested in looking at much of this stuff for their own research. This would also explain the lack of market forces; the funding nations could have a set price for each item, or if X-COM is selling them under the table to rebels and rogue scientists, they can set the price and refuse to budge. The money on corpses could also be an "Alien Bounty" paid by the Funding Nations, as a reward for each alien that X-COM can prove they killed. Or it could be bought by other groups...rumor has it that some fast food restaurants have processes that can make ANY meat, no matter the source, look and taste the same, and a Muton would make a LOT of McBurgers. Arrow Quivershaft 00:19, 26 February 2009 (CST)

From the USO (Kasey Chang): XARQUID SUSHI.

How did the aliens got to Mars?

There are no indications that UFOs are capable of faster than light speed. So how did they get to Mars in the first place?

The UFOs are mission craft, used for the legwork. The fighters; we never see the carriers. Given the aliens have been proven to be interstellar, they either Clone-A-Crew as needed when coming the long way to keep the UFOs crewed, or its far more likely that the aliens did have or still do have larger "Carrier" ships, which are capable of FTL travel, that were/are further out in the Solar System that store and dispatch UFOs to mission locations. Arrow Quivershaft 18:33, 26 February 2009 (CST)
One word: TFTD. The entire city of T'leth was put into cryogenic suspended animation? Or look at X-com Interceptor. X-com and the aliens show the ability to enter hyperspace or whatever it is.
T'Leth is another mystery of its own. More to that later on :) Hobbes 20:32, 26 February 2009 (CST)
... there are no indications that the UFOs are INcapable of FTL... I don't think you would want to perform FTL travel within Earth's planetary atmosphere!
There are no indications that they are capable as well. And X-COM scientists don't seem to detect any FTL capabilities in UFOs during their research. And after the war the Elerium stocks dwindled, and it would make sense to perform some sort of interstellar missions to detect and harvest Elerium, however none are mentioned. Hobbes 20:32, 26 February 2009 (CST)
Unless you count the events of X-com Interceptor? User:Jasonred Jasonred 21:15, 26 February 2009 (CST)
I am refering to the events between Enemy Unknown and TFTD. There is clearly a big distinction between the alien craft on EU and those of Interceptor. Hobbes 09:38, 27 February 2009 (CST)
Enemy Unknown is set in 1999, TFTD in 2040, Interceptor in 2067... looks entirely plausible that they DID begin research into space exploration immediately after the events of Enemy Unknown. These things take time you know. Remember that the universe is a huge place, and Earth had rather limited Elerium Reserves by the end of EU. It takes... what, 30 Elerium just to fly an Avenger halfway across Earth? They could hardly afford to fly around randomly in space HOPING to come across elerium, they had to figure out detections methods, then scan the galaxy sector by sector, possibly partially using non-Elerium based propulsion at times... I can't remember if it's canon or fanfic, but I remember reading that all Elerium on Earth was reserved for space exploration.

As for FTL, Earth does get it for sure sometime between 1999 and 2067. And I'm pretty certain the technology is Elerium based. It's not a huge logic jump to assume that the aliens have access to FTL Elerium based tech. Though I'm a bit puzzled why all T'leth technology is based on Zrbrite, when the aliens uniformly use Elerium, all the way from Earth to Cydonia to the far reaches of space. -Jasonred

It takes 12 Elerium to fuel an Avenger, though how much 1 Elerium is is an ongoing debate. As for Elerium, it was reserved for propulsion research when the funding nations divvied up X-COM's resources, and then they blew it all without learning anything more than the original X-COM scientists. And yes, Earth clearly gets FTL after TFTD but before Interceptor. The reason Elerium is not used in TFTD is because Elerium becomes inert and useless upon contact with seawater. Similarly, seawater aggressively corrodes Alien Alloys and eventually completely dissolves them. Zrbite functions similar to Elerium, being gold mixed with alien bio-material. Unfortunately, Zrbite only works when supported by a massive energy grid created by T'leth and becomes inert upon its destruction. Arrow Quivershaft 12:07, 27 February 2009 (CST)

OK... take the UNIT of elerium out of the equation... let's say that Earth had 5000 units of elerium, so 6 units get's an Avenger halfway around the world, and 12 units is sufficient to reach Mars. Hardly enough fuel reserves for intergalactic travel then. 2065 On October the 27th, the probe 'Tombstone 1' returns reports to Earth. It's data show that the globular star cluster where it rests, one hundred light-years from Earth, contains many life-supporting planets. Many of the planet's within the probe's scanning range also apparently possess great mineral wealth, including trace veins of elerium-115. Hmm... So, mankind discovers FTL technology on their own in those 65 years? ah... come to think of it, if they've got non-Elerium based space travel and FTL, and more powerful weapons too, what's the big deal about Elerium in the Frontier? Does mankind even need it anymore? As for T'leth, it is meant to be over 65 million years old, and CRASHLANDED on Earth due to a solar flare. Was the Ultimate Alien a prophet, thus chose to base T'leth on aqua plastics and Zrbite when T'lth was first constructed? Or did T'leth crash land, followed by frenzied activity where the entire city was replaced part by part, the alien alloys swapped for Aqua Plastics? ... Actually, come to think of it, it's obviously a massive plothole due to limited timeframe, no point in discussing too deeply. Sigh... Jasonred 13:50, 27 February 2009 (CST)

It's implied that despite the loss of ability to use the alien technology from the First and Second alien wars, simply being able to see and examine their designs catapulted earth's technology forward at least a few decades...which really is entirely reasonable. Much of the technology can be replicated on earth, and the principles and designs can be reapplied.
As for the deal with Elerium, its needed to power stronger weapons and is also wonderful for power generation; its efficiency in power generation is what allows Mega Primus to even exist.
And was there anywhere that specifically said that T'Leth was made of Aqua Plastics? I don't recall. Yes, the rest of their subs are made of aqua plastics, but I'm wondering if something the size of a medium city might perhaps be made of something a bit more durable. PS: Thanks for signing your post! :D Arrow Quivershaft 14:17, 27 February 2009 (CST)

It's not a plothole at all. There is no Elerium on Earth, whereas the aliens can manufacture Zrbite on Earth, since there's gold here. Therefore it's obvious why they used Zrbite. Also, there's the fact that it was an Aquatoid colony mission, intended to produce an "aquatic paradise", so using Aqua Plastics instead of Alien Alloys is perfectly justified. User:magic9mushroom

I think that the use of Aqua Plastics instead of Alien Alloys is perfectly justified by the fact that T'leth crashed million of years ago while the aliens that came to take a shot or two at earth were two million years ahead technologically. So Aqua plastics was some plastic that was used by aliens before they've got the Alloys. You might argue - it's Aqua Plastics, so Aqua =/= Space. Well, Aliens weren't calling them aqua, and there wasn't anything saying that Aqua Plastics is not suitable for Space Travel. --Domenique 11:10, 19 May 2010 (EDT)

... I think Alien Alloys alone would catapult earth's technology forward a decade, and there's no reason humanity can't use those anymore, just not in water. According to timeline, some space pirates manage to make the decommisioned Avengers run on non-Elerium fuel... a large technological step. By the time of Interceptor, Elerium weapons aren't that powerful. Good point about power generation though. I would assume that T'leth SHOULD have been constructed out of Alien Alloys, since it was originially an interplanetary vessel? Generally, everything in EU was made of Alien Alloys, everything in TFTD was made out of Aqua plastics. Both of which seemed plenty durable.


Have you noticed that the UFOs fly however their mission parameters tell them to? The UFOs pretty much IGNORE interceptions by X-com craft... if their mission tells them to make 3 passes, speed up, slow down, speed up... they will follow that pattern exactly, whether X-com craft are firing on them or not.
Question: How long does it take the Avenger to reach Mars from Earth? User:Jasonred Jasonred 19:12, 26 February 2009 (CST)
No longer than a week, in my opinion. Probably less than 2 days. Since canonically, the design of the Avenger had the Cydonia mission in mind, it would be capable of very high interplanetary speeds. (You could choose to burn 40% of the Elerium in one blast to get to high speed. Or you could burn even more and refuel while it's landed...or it could be a mission with no guaranteed escape for the crew. The lives of the many over those of the few and all that, especially since the war hinges on the mission.) In addition, you can fit a full complement of soldiers on board with no real excess room for supplies, and the longer it takes to get to Mars, the greater the chance the aliens will spot it coming for them and mount a serious defense. Arrow Quivershaft 19:20, 26 February 2009 (CST)
If you'd burn that much fuel to accelerate the craft then you'd have to use as much again to decelerate it and attain a planetary orbit, otherwise you'll simply overshoot the planet and head towards outer space. This is also another aspect to take into account when thinking about the speed of UFOs. Hobbes 20:32, 26 February 2009 (CST)
UFO drives are non-Newtonian so those sort of rocket equations don't necessarily apply. I think filling up a car with gas is a closer analogy. Spike 13:24, 27 February 2009 (CST)
Well, they could put a mini mind shield on the Avenger, shoot down a UFO roughly their size, and then fly to Cydonia when the UFO they shot down was supposed to return based on the instructions found by the hyper-wave decoder. Basically taking the place of the UFO. Shouldn't be too hard since the UFO's are pretty common by the time you research Cydonia or Bust. Tsunamiatunzen1 14 February 2010 (MST)
That would leave 20% of the fuel to take off the Avenger and land it. Not really that unreasonable. While they're landed, they could potentially refuel the Avenger, or the mission might have been planned as a 1-way trip from the get-go. Arrow Quivershaft 21:06, 26 February 2009 (CST)

What happened to Mars and the alien civilization there?

According to the Brain, Mars was blooming with life had a alien civilization millions of years ago. However, Mars nowadays is a barren world and the alien civilization seems reduced to the area on Cydonia.

That may well have been before Mars lost the majority of its atmosphere due to its weak magnetic field. As the atmosphere dissipated, the aliens left or died off. It's also possible that the aliens, shown in the game over to have little respect for planets other than as sites for slaves and resources, they strip-mined the planet dry(and the rust from the machines created the red coloring), and then seeded Earth so that the slave workforce would grow for future extraction of Earth's resources. Arrow Quivershaft 18:33, 26 February 2009 (CST)

Where are the human-alien hybrids referred to on the UFOPaedia?

For the ones on earth, probably in hiding or in laboratories for research. For the ones the aliens have, potentially improving the Sectoid gene pool or being used as food or menial tasks. Cloning is alot easier than making genetic hybrids and there's nothing that says their first-generation experiments would be suitable for combat. Arrow Quivershaft 18:33, 26 February 2009 (CST)
They are babies at the time of X-com, and few in number. Their aren't even that many of them by the time of X-com Apocalypse. User:Jasonred Jasonred 19:12, 26 February 2009 (CST)
Not to mention the ones in X-COM: Apocalypse are less-than-fit for battle before extensive training. Arrow Quivershaft 21:06, 26 February 2009 (CST)

Why did the aliens only activate T'Leth after they were defeated?

On TFTD T'Leth is shown as an entity/city of major power that is capable of conducting a war on its own. But the aliens leave it dormant although they could have used it to speed the process of taking control of Earth.

Perhaps the Enemy Unknown aliens are legitimately scared of the TFTD aliens and are unsure how long they could trust them. Evil is not monolithic; the TFTD aliens may be more interested in themselves than the alien empire, so they were kept as an ace-in-the-hole. This is the same reason (canonically) that SKYNET did not originally send the T-1000 to assassinate Sarah Connor; SKYNET was scared of what the T-1000 could do and had only a bare minimum of control over it, so it only used it as an option when it had nothing left to lose. Arrow Quivershaft 21:06, 26 February 2009 (CST)

T'Leth is in fact so powerful that all it has to do is surface, in order for X-com to be considered to have lost the war. In fact, looking at the timelines, it takes 40 years for T'leth to wake up from it's slumber... that's one good reason not to use it. By the time it activated, the war would already be over. User:Jasonred

Because the whole purpose of the Enemy Unknown aliens was to rescue the TFTD aliens from T'leth, and there was no way of seeing whether the T'leth-based invasion in TFTD would even work - from their perspective it's possible that getting T'leth to bootstrap itself could have caused a catastrophe (they don't know whether or how badly it's damaged). Presumably the aliens planned to mount a proper rescue operation after locking down Earth and readying it for the aquatic paradise that was the entire point of the T'leth expedition in the first place. User:magic9mushroom

T'Leth was a coleny ship sent by the Sectoid/Aquatoid's millions of years earlier. This is why the Aquatoids use electronics to augment there control over other creatures, while there progeny are genetically modified to gain the same control. In TFTD it's implied that the T'Leth had been partialy active for a long time. Thawing out aliens in small groups but never going in full production. UFO aliens may have not intended to start the full awakening cycle until they had a chance to prepare the planet. OR, given the Ultimate Alien was aquatoid in origin by his looks and there was no other races from the first game involved. And the fact that Sectoid/Aqutoid's are not the top of the food chain with the Ethereal and Brain being more powerful it's possible the brain had decided that the Ultimate Alien was a threat to it's power. It was not until it's death that they tried send the signal. --BladeFireLight 17:19, 22 March 2010 (EDT)

Why did the aliens use limited force during the First Alien War?

Imagine Independence Day or War of the Worlds: UFO above the major Earth cities destroying the national leadership and any resistance. Or simply announce to Earth that they are now a part of their empire and resistence is futile. Instead, they go 1 mission each day, allowing humans to capture their craft, research their technology, discover their intentions and mount a successful defense. Don't the aliens watch sci-fi movies to see how it should be done?

Perhaps they don't have the standing forces to do so, and are in the process of building up the forces needed to do so. Perhaps they don't want to wipe out the entire power structure too fast; they want to leave some pieces in place for when they rebuild. Perhaps they're too condescending to think that humanity ever really has a chance; they've probably conquered thousands of other planets without anyone ever successfully resisting them. Perhaps they consider the X-COM project to be a rearguard action that, while a valiant effort and a credible threat, is ultimately doomed to failure because they simply cannot win in the end, which is why they undermine it. Indeed, the reason you need to launch the Cydonia mission in order to win is because X-COM simply cannot stop the aliens in a ground war; the aliens have an effectively infinite supply line and standing forces(though nothing says they're all waiting to swamp the earth), and the only way to win is to kill the command staff(which the aliens believe X-COM will not be able to do, lacking both knowledge of where the Brain is and any practical means to get there.) Arrow Quivershaft 21:06, 26 February 2009 (CST)
The most plausible explanation seems to be the one employed in the Worldwar series, by Harry Turtledove, but that does not seem to mesh with what the Brain says about having been on Mars for a while, since then they could watch the Earthlings perpetually. Of course, what it says is probably a bunch of lies. Thinking about what it says for too long also raises the question of why the aliens attacked when they did, of course... Vizzydix1 21:52, 18 March 2010 (EDT)

The aliens are completely lacking in weapons of mass destruction. When you get right down to it, their aircraft are very fast, manuevarable and durable, but they have rotten firepower. Even the battleship is unable to bring down an Interceptor in 1 shot. The terror missions and X-com Base Defences prove that the Aliens are unable to simply launch orbital bombardments... in fact, they appear to have no Air to Land weapons whatsoever... When you get right down to it, the aliens are pretty stupid. Also, their scientists seem inferior to Earth's. Seems to me that they only had the advantage of Elerium deposits and thus elerium based research. X-COM was unable to win in an all-out war with the aliens, but remember that X-com is a small little covert group with several dozen soldiers and a handful of aircraft. Can you imagine the result if the aliens had caused a joint war effort by the UN? You would have Lockheed factories converted to Avenger production, several platoons of soldiers outfitted with Flying Suits, Lasers, Heavy Plasma, thousands upon thousands of Laser Tanks... I would say that keeping the fight to covert action on both sides was actually beneficial to the aliens, really. User:Jasonred

  • Nope, the aliens could just invoke John's Law and blow up the planet with a kamikaze battleship at .9c. Even failing that, the alien battlefleet could come in numbers sufficent to blot out the sun.--(name here) 14:39, 8 November 2009 (EST)
    • Lest we forget, X-Com is essentially the Spartans to the aliens' Persian Empire. So they'd just fight in the shade (which would be a blessing in desert missions). --Guido Talbot 13:58, 16 July 2010 (EDT)

Aliens first began with smal scouting missions, so maybe all we expirience in X-Com is initial attacks by aliens, maybe the whole base was begining scouting and waiting for the invasion fleet? Aliens problably could be in sense dumber than humans, humans are adaptable and thinking, our technology advances fast, and we are fast and smart enough to stop the invasion before it begins. Aliens problably were not used to it so they thought "oh well, another invasion...". --Domenique 11:10, 19 May 2010 (EDT)

Mankind, as a whole, is incredibly cunning and full of guile. We are also incredibly aggressive. A trait that the most of the Aliens can barely concieve. Though we are weaker physically, mentally, etc, we are overly developed when it comes to strategem and war. The aliens are, in essence, have come to an inverse of Flatland. Though they are advanced, it is they who are 2D to our 3D approach to fighting. They return to earth, and through extensive research and testing, determine that inferior are strategically to humans. So...they use their advances to what they percieve as the most full advantage, and call for reinforcements over the initial months of the First Alien War. For eons, only the Sectoid make arrivals to earth. When the Brain finally realizes the situation, that mankind has woke up and is dealing with them most directly, it begins to get desperate, it sends reinforcements, but only incrementally. (Its always focused on peak efficiency). The concept of overwhelming force is illogical and some how, disdainful, to it. It prefers nuance, interogation, politics, and assessment. The Brain determine that its more effective to eliminate allies of XCOM than to face it directly. The concept of obliterating anything from orbit is reprehensible. Everything must be examined, especially the dead creatures you leave behind. Over time, it would learn man's tactics and assimilate. In fact, each race called in is an example of the Brain adapting. The Floaters bring forth an extra dimension to combat. The snakemen aggressiveness and accuracy. Mutons a culmination of superior warrior breeding, raw physical power, and determination not unlike the so called human soul. Finally, the Ethereals enter, with capacity to bring overwhelming force. In time, as they do on Mars base, they might begin joint force attacks with Mutons backed by Ethereals, supported by a mix of terror weapons. Fortunately, the First Alien War is ended before they fully develop such cunning. Hence the desperate act of T'Leth. The Brain has learned the power of anger fueled by vengeance and desperation. --BlackLibrary 11:10, 29 May 2011 (EDT)

I've always viewed it as primarily a lack of resources. Even if you get a UFO every single day and shoot them all down so that there's no possible chance of any of them being the same UFO that's still only several hundred to perhaps a thousand or few UFO's over the course of several years. And most of those are quite small and not too difficult to take out with regular old interceptors and human armaments. If used all at once it might be enough to achieve air superiority, particularly if the Battleships do all the heavy lifting. But it also might not. It certainly would NOT provide enough soldiers to mount a worldwide ground offensive. The crews on those ships aren't all that big. There's also no reason to assume that all those craft, weapons, soldiers, and more importantly... elerium are all available at the same time. It's quite likely that the aliens are cloning new soldiers, building new weapons and UFO's, and possibly receiving supplies (particularly of elerium) from deep space. Elerium is needed to manufacture a lot of their stuff as well, and we already know it's a limited resource in our solar system. Consider on top of that how much get's used up as fuel every time a UFO visits Earth. If they sent all their UFO's they would use up their reserves of Elerium all at once for a 1 day attack that ultimately would fail. Instead of conquering the Earth wholesale they are trying to influence governments into signing secret pacts with them so that they can control the population of the Earth rather than wipe us out. They do this by using terrorism to intimidate the public and inserting clones to infiltrate governments while holding secret negotiations. A steady stream of UFO missions keeps up the pressure until governments break. Lucky for us they never expected us to bring the fight to the command center on mars. Just imagine if they had built base defenses like we can for our bases. heh Lord would it be aggravating building up a crew of top notch soldiers, constructing an Avenger from scratch, scrapping together all the gear, sending it to Mars, and then watching it get blown to bits before it even lands... O,o Also consider that their UFO's have operated with relative impunity for a very long time. Presumably XCom is the first organization to shoot down a UFO? As for Earth ramping up for a full scale war, it'd be unlikely that we could really produce enough alien technology in any reasonable timescale to actually outfit whole nations armies, especially with limited Elerium. Perhaps the tech that doesn't require Elerium, but then again shifting an entire army from one weapon system to another is not as simple as merely producing all the weapons. It's an extremely long, arcane, and baffling process. Getting just the branches of the US military to switch to laser weapons would probably take at least a decade. I think that limited resources and the intent to control and dominate rather than eliminate the population of the Earth explain it. For that matter they would see the human population it-self as a resource. Hence the use of small scale terrorism rather than attempting to use any weapons of mass destruction. A bunch of aliens walking around shooting people is still pretty damn scary stuff.Mannon 13:12, 30 March 2011 (EDT)

I would have thought that the simplest answer here is best. The aliens are manifestly unable to survive outside containment or bases for prolonged periods. Further, their clearest technological advantage over the humans (at least, prior to X-Com research) is mind control. Therefore, their primary method of offence is not to get bogged down in a ground war, but to engage in the overthrow of governments by infiltration, coercion, corruption and bribery, and achieve complaisance by terrorisation of the general populace. It is for this reason that standard combat tactics involving large hierarchies are ineffectual against the aliens (when the government/command can be mind controlled and the theatre can be defined by a mobile alien force). A decentralised, partly cellular, covert approach like X-Com is preferable, but unable to win an outright ground war either (being composed of, at maximum, 250 soldiers). Of course in reality, the irony is that the aliens/bourgeoisie/Fox network have Mind Controlled you, the X-Com commander into wasting your time with retro video games instead of doing anything about their societal control! --Oogleshay 16:16, 18 October 2011 (EDT)

My theory is that the aliens are deliberately trying to be low-key because they know once the UN can no longer keep the invasion a secret, they will have no reason to pull their punches at defending Earth. The aliens want to make it so that once humanity at large fully realizes what's going on, it's already too late - they're poking the sleeping giant but take care not to awaken it before amputating all limbs to make it unable to defend itself once awake.--amitakartok 06:33, 14 January 2012 (EST)

TFTD issues

What was the relationship between the aliens from the 1st and 2nd wars?

Quoting from the UFOPaedia regarding Alien Origins: 'Deep in the oceans there lie ancient sites used by the Aliens to contact their stellar cousins.' This also has some implications regarding the issue of why T'Leth was only activated when the Sectoids were defeated.

  • Gill Men are coopted Terran creatures, Aquatoids are a differently-modified Sectoid breed, Lobstermen are machine soldiers that are manufactured, Tasoths are clone soldiers that are grown.

Aquatoids are the ancestors of the Sectoids. The colony ship was sent out slowing than light hundreds of millions of years ago. Sectoids are a more genetically advanced race. The rest of UFO aliens were picked up after that point. The Brain and Ethereals probably conquered the Sectoids and don't regard them highly. While the Aquatoids that were thawed over the years created, conquered (Gill Man) or manufactured the rest of the allies over time. I picture the Tasoth as probably something they brought with them and have been working on. Since most of the Aquatoids come from suspended animation they have not tinkered with genes much. Instead modifying and using electronics (MC Chip) to control. --BladeFireLight 17:28, 22 March 2010 (EDT)

What kind of materials were 'synomium' and 'adamantium'?

The first one is mentioned on the name of the alien communication devices and the second one appears at the end when T'Leth is destroyed: 'he twisting hugeness of T'leth begins to rupture. Flames and smoke spew from its gleaming spires and adamantium halls.'

Synomium is probably a special material used in the comm. devices, like Stargate's naquadah (universal stuff), naquadria (unstable power source), trinium (hull material) and neutronium (superdense metal). Adamantium is a legendary material in ancient literature that is said to be indestructible, similarly to mithril.--amitakartok 10:55, 3 November 2009 (EST)
Adamantium is said to be one of the strongest elements in many books and films such as X-men. --St.froppelie 19:45, 23 October 2011 (GMT)
  • See also Wikipedia article on Adamantium: [1]

How deep were X-COM bases located on the seas?

  • Floating bases would be easier to build, repair and supply. However they would have to be tethered to the ocean bed or possess some sort of propulsion to prevent them from drifing with the ocean currents. But it would also allow for easy redeployment of the base.
  • Submersible bases could allow for better sonar detection. Same problems regarding ocean currents would apply. In case of hull breaches entire modules would be quickly flooded and any crew present would be crushed by water pressure or drown. Base could be built and then submerged (requires depth control)
  • Seabed bases would be the hardest to build and supply. Several other factors could limit their deployment, such as unstable areas (underwater volcanoes, prone to seaquakes, rock avalanches, etc.) and depths.
  • Given that the Alien Retaliation missions in TFTD are called "Floating Base Attack", I'd say floating. Also remember that your starting sonar can't see Very Deep, which rules out seabed bases. User:magic9mushroom
    • Floating doesn't always happen on the surface. The surface has to deal with large waves ad bobbing up and down, submerged only has the currents it could be stabilized easier. --BladeFireLight 11:57, 14 January 2010 (EST)
  • I was recently researching how far you have to be down to not be effected by surface conditions. You have to be submerged 1/2 of a waves lenght (measured crest to crest) Best I can find is that the average wave is 150 yards accross. To not be effected by the waves you have to be 75 Yards below. This is way below the depth needed to not be effected by the bends when surfaceing. I figure they are probably right at the limit of what can be safe for quick surfacing and well anchored to avoid getting tossed in a storm. --BladeFireLight 17:37, 22 March 2010 (EDT)
    • Something else to consider - these 'floating bases' could be large modular submarines/submersibles. If memory serves, submarines basically maintain sea-level pressure regardless of the depth, so that could explain why they'd be able to be 75+ feet below sea level and not suffer the bends when surfacing.
(Or, y'know, we could just say "a wizard did it".) --Guido Talbot 14:13, 16 July 2010 (EDT)