Difference between revisions of "Thermal Tazer"

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==General Information==
 
==General Information==
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{{Ref Open}}
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'''Thermal Tazer Official Entry'''
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<p style="text-indent:1em;">''"This weapon can only be used in close combat, but will stun a living organism without killing it by freezing the creature."''</p>
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{{Ref Close | Source: Terror From The Deep Ufopaedia}}
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[[Image:ThermalTazer.gif|right]]
 
[[Image:ThermalTazer.gif|right]]
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The Thermal Tazer is the primary non-lethal weapon employed by X-COM at the start of the war for capturing alien specimens for interrogation. It is similar in function to a shock baton except that it incapacitates its target by freezing. It is very reliable and powerful. Not having ammunition restrictions allows it to be used continuously through the duration of the battle.
  
The Thermal Tazer is similar in function to a shock baton except that it works by freezing its target into a severe state of hypothermia.  
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As a melee weapon, the Thermal Tazer's main weakness is that it must be used in adjacent to the target. It is also the slowest melee weapon that is available to X-COM but is one of the few starting weapons that can easily disable a [[Lobsterman]].  
  
The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a [[Thermal Shok Launcher]], the tazer is one of the few starting weapons that can be used to easily disable a [[Lobsterman]].  
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A later ranged alternative to the Thermal Tazer is the aliens' [[Thermal Shok Launcher]].  
  
 
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Stun Rod]].
 
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Stun Rod]].
  
==Comparison to UFO: EUs Stun Rod==
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See [[Stun Rod vs Thermal Tazer]]
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{| {{StdCenterTable}} align = "center" width = "40%"
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|-
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|colspan = "2" {{StdDescTable_Heading}}|'''Key Features'''
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|-
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|colspan = "2" align="left" valign = "top"|
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* Non-lethal
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|-
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|{{StdDescTable_Heading}} width = "50%" |'''Pros'''
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|{{StdDescTable_Heading}} width = "50%" |'''Cons'''
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|-
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| align = "left" valign = "top"|
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* High power
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* Always hits
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* No ammo
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| align = "left" valign = "top"|
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* Slow
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* Melee range
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|}
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==Weapon Statistics==
 
==Weapon Statistics==
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== Usage Notes ==
 
== Usage Notes ==
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* Will only target live creatures. Walls and other objects can not be targeted.
  
 
==See Also==
 
==See Also==
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* [[Stun Rod vs Thermal Tazer]]
 
* [[Weapons (TFTD)|Weapons]]
 
* [[Weapons (TFTD)|Weapons]]
 
* [[Thermal Shok Launcher]]
 
* [[Thermal Shok Launcher]]

Revision as of 12:27, 19 March 2010

General Information

UFOpaedia entry

Thermal Tazer Official Entry

"This weapon can only be used in close combat, but will stun a living organism without killing it by freezing the creature."

Source:


ThermalTazer.gif

The Thermal Tazer is the primary non-lethal weapon employed by X-COM at the start of the war for capturing alien specimens for interrogation. It is similar in function to a shock baton except that it incapacitates its target by freezing. It is very reliable and powerful. Not having ammunition restrictions allows it to be used continuously through the duration of the battle.

As a melee weapon, the Thermal Tazer's main weakness is that it must be used in adjacent to the target. It is also the slowest melee weapon that is available to X-COM but is one of the few starting weapons that can easily disable a Lobsterman.

A later ranged alternative to the Thermal Tazer is the aliens' Thermal Shok Launcher.

This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Stun Rod.


Key Features
  • Non-lethal
Pros Cons
  • High power
  • Always hits
  • No ammo
  • Slow
  • Melee range


Weapon Statistics

Thermal Tazer

  • Size: 3 high x 1 wide
  • Firing Accuracy:
    • 100% Freeze
  • Firing Cost:
    • 40% Freeze
  • Damage
    • 80 Freeze
  • Price
    • $1260

Usage Notes

  • Will only target live creatures. Walls and other objects can not be targeted.

See Also


TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons