Difference between revisions of "Throwing Accuracy"
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MikeTheRed (talk | contribs) m (Fleshed it out a little) |
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==Maximum Caps== | ==Maximum Caps== | ||
− | An X-COM soldier's | + | An X-COM soldier's Throwing Accuracy is capped at 120. |
==Improvement== | ==Improvement== | ||
− | + | Throwing Accuracy is increased by <B>throwing</b> objects. (How obtuse is that?) It can increase up to 6 points in a combat mission, depending on how many times you throw and how far you are from the cap of 120. For more info, see [[Experience]]. | |
==Influencing Factors== | ==Influencing Factors== |
Revision as of 19:09, 16 September 2005
Throwing Accuracy affects a soldier's ability to hit their target with a thrown object.
Starting Values
New recruits will always begin with a value between 50 and 80.
Maximum Caps
An X-COM soldier's Throwing Accuracy is capped at 120.
Improvement
Throwing Accuracy is increased by throwing objects. (How obtuse is that?) It can increase up to 6 points in a combat mission, depending on how many times you throw and how far you are from the cap of 120. For more info, see Experience.
Influencing Factors
Throwing Accuracy is also affected by other factors:
- +15% when kneeling.
- -20% when holding a two-handed weapon with one hand.
- -10% per wound to the head or gun arm.
- -25% x (max health-current health)/max health)