Toxigun vs Devastator Cannon

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Comparison with the Devastator Cannon

Advantages for the Toxigun:

  1. High rate of fire. A four-man squad dual-wielding these can unleash a fog of bullets.
    • Note: When paired in real-time combat and firing on full-auto, the rate of fire is so great that the secondary weapon barely gets used. An agent that does not have maxed firing accuracy should consider switching to a slower but more accurate firing mode. You will still enjoy the rapid rate of fire, but with much improved accuracy. This is less important for agents with maxed accuracy where firing accuracy is the same across the different firing modes.
  2. Small and one-handed. There is no loss in accuracy when dual-wielded.
  3. Ignores enemy shields (without damaging them! You'll never need to manufacture shields.)
  4. Does more damage, especially Toxin-C... and especially vs shielded opponents. Basically, 1 shot from Toxin-B will kill anything other than a Psimorph and Megaspawn. And 2-3 shots from Toxin C will kill a megaspawn. Combined with the high rate of fire, this means that a toxigun can theoratically kill 10 aliens in the time that a devastator takes to kill 1 alien. (depending on alien type)
    • Note: When playing in real time, I once teleported behind a group of Megaspawns and Skeletoids and killed ALL of them with 2 agents, while they were in the process of turning around. They didn't have time to fire a single shot off. Toxin C is THAT powerful.
  5. Hurts humans less than a machine gun... will pratically never penetrate Disruptor Armor. Thus, toxigun-equipped squads are your best choice for taking down Psimorphs and Micronoids. Even if the agents get mind controlled, they won't cause any serious damage to each other with a toxigun.
  6. Hurts humans almost as much as a machine gun... you can bring this on raids against COS, and get as many free Personal Shields as you want! Note that toxin-A, toxin-B and toxin-C do around the same damage against humans.
  7. Stray shots won't cause serious terrain deformation

Disadvantages compared to the Devastator Cannon:

  1. Requires ammo; costs money to fire, and bring plenty of extra clips for long missions.
    1. Fortunately, you can manufacture the ammunition. No more worrying about Marsec or MegaPol running out!
    2. Unfortunately, you must manufacture the ammunition. One small workshop working full-time should produce more ammo than you use once you've built up your stocks. UNLESS you are using this against human opponents, in which case there is not enough ammo to go around.
  2. Less accurate
  3. Useless at wall breaking

See Also