Difference between revisions of "Trainyard (EU2012)"
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− | [[File:Trainyard.png|frame]] | + | [[File:Trainyard.png|frame|Trainyard loading screen]] |
− | + | '''Mission Types''' | |
+ | * Council (Bomb Defusal) | ||
+ | * Alien Abductions | ||
− | + | '''Map Dimensions''' | |
− | * | + | * Length: 54 tiles |
+ | * Width: 42 tiles | ||
+ | * Total map area: (54*42)*4= 8856 tiles | ||
− | + | '''Notes''' | |
+ | *Starting Location - behind a few train cars at the edge of the map. | ||
* Many trains providing high cover and alleys. | * Many trains providing high cover and alleys. | ||
* Few good locations usable for Sniper perches. | * Few good locations usable for Sniper perches. | ||
+ | |||
+ | [[File:Trainyard1 (EU2012).png|thumb|512px|right|Trainyard LZ overview]] | ||
+ | [[File:Trainyard2 (EU2012).png|thumb|512px|right|Trainyard opposite overview]] | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Maps (EU2012)]] | [[Category: Maps (EU2012)]] |
Revision as of 15:46, 16 January 2013
Mission Types
- Council (Bomb Defusal)
- Alien Abductions
Map Dimensions
- Length: 54 tiles
- Width: 42 tiles
- Total map area: (54*42)*4= 8856 tiles
Notes
- Starting Location - behind a few train cars at the edge of the map.
- Many trains providing high cover and alleys.
- Few good locations usable for Sniper perches.