Difference between revisions of "UFOGRAPH"
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m (→LBM (Atari Graphics File): Whoopsie, I guess hanging and crashing are different.) |
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|- | |- | ||
| MOC1.LBM | | MOC1.LBM | ||
− | | A partial jungle terrain graphic used for palette information | + | | A partial jungle terrain graphic used for palette information. The game absolutely uses this, removing it causes the game to hang and supplying a different LBM will change the palette. |
|} | |} | ||
+ | <br clear="all"> | ||
==PCK== | ==PCK== | ||
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|- | |- | ||
|[[HIT.PCK]] | |[[HIT.PCK]] | ||
− | | | + | |Melee (HTH) attack hits |
|- | |- | ||
|[[ICONS.PCK]] | |[[ICONS.PCK]] | ||
Line 64: | Line 65: | ||
|- | |- | ||
|[[SMOKE.PCK]] | |[[SMOKE.PCK]] | ||
− | |Fire, Smoke, [[Rank]] Badges, and Weapon | + | |Fire, Smoke, [[Rank]] Badges, and Weapon hits |
|- | |- | ||
|[[UNIBORD.PCK]] | |[[UNIBORD.PCK]] | ||
Line 104: | Line 105: | ||
|- | |- | ||
| HIT.TAB | | HIT.TAB | ||
− | | | + | |Melee (HTH) attack hits |
|- | |- | ||
| INTICON.TAB | | INTICON.TAB | ||
Line 110: | Line 111: | ||
|- | |- | ||
| SMOKE.TAB | | SMOKE.TAB | ||
− | |Fire, Smoke, Rank Badges, and Weapon | + | |Fire, Smoke, Rank Badges, and Weapon hits |
|- | |- | ||
| X1.TAB | | X1.TAB |
Latest revision as of 03:50, 4 June 2015
Various graphics files for the battlescape.
DAT
File | Description |
---|---|
BGLOB.DAT | Describes ambient light on map |
DETBLOB.DAT | Motion scanner "blips" and directional arrows |
MEDIBITS.DAT | Medi-Kit body parts |
SPICONS.DAT | Special icons |
LBM (Atari Graphics File)
File | Description |
---|---|
MOC1.LBM | A partial jungle terrain graphic used for palette information. The game absolutely uses this, removing it causes the game to hang and supplying a different LBM will change the palette. |
PCK
File | Description |
---|---|
BIGOB_00.PCK to BIGOB_56.PCK | Single image PCK files for inventory items. The indexes and pictures mimic the images in UNITS\BIGOBS.PCK and are used only in the inventory screen. |
CURSOR.PCK | Animated cursor frames |
DETBORD2.PCK | Motion Scanner background |
DETBORD.PCK | Motion Scanner frame. Probably short for Detector Border |
HIT.PCK | Melee (HTH) attack hits |
ICONS.PCK | Battlescape icons |
INTICON.PCK | Interception icons |
MEDIBORD.PCK | Medi-Kit frame |
SCANBORD.PCK | Top-down map frame or Scanner Border |
SMOKE.PCK | Fire, Smoke, Rank Badges, and Weapon hits |
UNIBORD.PCK | Stat background |
X1.PCK | Explosions |
SCR
File | Description |
---|---|
TAC00.SCR | Turn background |
TAC01.SCR | Inventory Screen Icons |
SPK
File | Description |
---|---|
MAN_0F0.SPK to MAN_3.SPK | "Paperdoll" inventory images |
TAB
File | Description |
---|---|
CURSOR.TAB | Cursor frames |
HIT.TAB | Melee (HTH) attack hits |
INTICON.TAB | Interception Icons |
SMOKE.TAB | Fire, Smoke, Rank Badges, and Weapon hits |
X1.TAB | Explosion |