Difference between revisions of "UFO Detection"
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Alien craft regulary enter and leave the Earth's atmosphere. Spotting them and shooting them down is an important goal.<br> | Alien craft regulary enter and leave the Earth's atmosphere. Spotting them and shooting them down is an important goal.<br> | ||
<br> | <br> | ||
− | '''Detection | + | '''Detection Facilities''' |
* [[Small Radar]] | * [[Small Radar]] | ||
* [[Large Radar]] | * [[Large Radar]] | ||
* [[Hyper-Wave Decoder]] | * [[Hyper-Wave Decoder]] | ||
<br> | <br> | ||
− | The above can be built in your base for the purpose of detecting | + | The above can be built in your base for the purpose of detecting UFOs nearby.<br> |
<br> | <br> | ||
− | ( | + | (cue notes from someone who knows more about how this is done then Bomb Bloke does)<br> |
<br> | <br> | ||
− | Your craft can also detect UFOs via onboard scanners. If an alien vessel moves out of range of your land-based detection systems, you may be able to resume tracking by sending one of your ships to where you believe the UFO to be (based on | + | Your craft can also detect UFOs via onboard scanners. If an alien vessel moves out of range of your land-based detection systems, you may be able to resume tracking by sending one of your ships to where you believe the UFO to be (based on its speed and direction). |
Revision as of 09:32, 10 October 2005
Alien craft regulary enter and leave the Earth's atmosphere. Spotting them and shooting them down is an important goal.
Detection Facilities
The above can be built in your base for the purpose of detecting UFOs nearby.
(cue notes from someone who knows more about how this is done then Bomb Bloke does)
Your craft can also detect UFOs via onboard scanners. If an alien vessel moves out of range of your land-based detection systems, you may be able to resume tracking by sending one of your ships to where you believe the UFO to be (based on its speed and direction).