Difference between revisions of "UFOs (EU2012)"

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(Added supply ship)
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===Small Scout UFO===
 
===Small Scout UFO===
- The most basic UFO, which can be easily handled by the default Interceptor with minimal damage sustained. Generally contains 3-4 Sectoids/Floaters and 1 Outsider.
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The most basic UFO, which can be easily handled by the default Interceptor with minimal damage sustained. Generally contains 3-4 Sectoids/Floaters and 1 Outsider.
  
 
===Medium Scout UFO===
 
===Medium Scout UFO===
- Can be handled by a default interceptor, with heavy damage sustained. Includes at least 2 alien groups and 1 outsider.
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Can be handled by a default interceptor, with heavy damage sustained. Includes at least 2 alien groups and 1 outsider.
  
 
===Large Scout UFO===
 
===Large Scout UFO===
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===Large (Abductor)===
 
===Large (Abductor)===
- This UFO will be announced by Central as being "much larger than the UFOs we have previously encountered". Unlike the other UFOs, this one is rectangular. You'll need an upgraded interceptor (Laser/Plasma Cannon) to take one down. The UFO itself is composed of multiple levels, including operating tables and stasis pods. Expect at least 5 groups of aliens and 2 outsiders. Salvage from these craft is extremely high.
+
This UFO will be announced by Central as being "much larger than the UFOs we have previously encountered". You'll need an upgraded interceptor (Laser/Plasma Cannon) to take one down. The UFO itself is composed of multiple levels, including operating tables and stasis pods. Expect at least 5 groups of aliens and 2 outsiders. Salvage from these craft is extremely high.
  
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===Supply Ship===
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Larger than an abductor and only seems to show up aftrr the alien base mission is complete. Has ginormous cargo bays in the center. Expect 5-6 groups of Mutons, Berserkers and Heavy Floaters. 2 Sectoid Commanders can be found on the bridge.
  
 
===Battleship===
 
===Battleship===
 
 
An advanced large UFO, never to be engaged with a default interceptor and recommended plasma or EMP cannons.
 
An advanced large UFO, never to be engaged with a default interceptor and recommended plasma or EMP cannons.
 
   
 
   
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 13:49, 16 October 2012

The UFOs seen in the skies of Enemy Unknown (2012) are yet to be identified. More information appearing here soon. Watch the skies!!!


UFO Types

The UFOs deployed by the aliens range in size and the mission profiles they are most commonly seen on, and have other parameters yet to be determined.

Small Scout UFO

The most basic UFO, which can be easily handled by the default Interceptor with minimal damage sustained. Generally contains 3-4 Sectoids/Floaters and 1 Outsider.

Medium Scout UFO

Can be handled by a default interceptor, with heavy damage sustained. Includes at least 2 alien groups and 1 outsider.

Large Scout UFO

Text here!

Large (Abductor)

This UFO will be announced by Central as being "much larger than the UFOs we have previously encountered". You'll need an upgraded interceptor (Laser/Plasma Cannon) to take one down. The UFO itself is composed of multiple levels, including operating tables and stasis pods. Expect at least 5 groups of aliens and 2 outsiders. Salvage from these craft is extremely high.

Supply Ship

Larger than an abductor and only seems to show up aftrr the alien base mission is complete. Has ginormous cargo bays in the center. Expect 5-6 groups of Mutons, Berserkers and Heavy Floaters. 2 Sectoid Commanders can be found on the bridge.

Battleship

An advanced large UFO, never to be engaged with a default interceptor and recommended plasma or EMP cannons.