Difference between revisions of "UFOs (Long War)"
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(Fixed information error, armor cannot be destroyed or damaged. Confirmed by JonnyLump) |
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Line 5: | Line 5: | ||
Medium: | Medium: | ||
*Raider: Durability: Moderate. Armor: Very light | *Raider: Durability: Moderate. Armor: Very light | ||
− | *Destroyer: Durability: Moderate. Armor: Moderate. | + | *Destroyer: Durability: Moderate. Armor: Moderate. Minimum 5-6 Stingray equipped fighters advised ready for combat when engaging. Higher technology level weapons strongly recommended. |
Large: | Large: |
Revision as of 17:57, 20 June 2014
Small:
- Scout: Durability: Low. Armor: none. You can... somewhat... reliably take these 1 on 1.
- Fighter: Durability: low. Armor: light. Use Stingray Missiles.
Medium:
- Raider: Durability: Moderate. Armor: Very light
- Destroyer: Durability: Moderate. Armor: Moderate. Minimum 5-6 Stingray equipped fighters advised ready for combat when engaging. Higher technology level weapons strongly recommended.
Large:
- Abductor: You won't be able to take these on any time early on. You'll need some experienced pilots in souped-up jets to have a chance. The hardest part is trying to catch them with multiple ships before they land (which immedialtey leads to an Abduction Mission.
- Supply Barge: One is likely to appear in March, just to show you how far the Alien horde outguns you in the sky.
Very Large:
- Battleship: Hell no.