Difference between revisions of "UNIREF.DAT"

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(→‎See Also: Categorized.)
(UNITREF.DAT deals with this)
 
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This file is created in the MISSDAT folder when a new combat is initiated. It uses the same format as [[UNITREF.DAT]] and [[UNIREF2.DAT]] - however, it only stores as many records as are required for the units that it contains (hence the filesize will be 124 bytes multiplied by the record count). It (presumably) has a limit of 80 units, and the tactical game engine uses it when generating the new playing field.
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#redirect [[UNITREF.DAT]]
 
 
If you attack a UFO that was gunned down, when combat begins the power supply of the craft may explode - killing a few aliens perhaps. Nevertheless those aliens will still be recorded as alive in this file, as they are not killed until combat has actually began.
 
 
 
==See Also==
 
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
 
* [[Battlescape Map Generation]]
 
 
[[Category:Game Files]]
 
[[Category:Game Files]]

Latest revision as of 13:12, 24 February 2011

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