Difference between revisions of "Unit Stats (Apocalypse)"

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(cultists and security guards only go to 40 reactions, not 50)
(adding Corporate Hood since they're used in corporate raids)
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<tr><td align="left">[[Queenspawn]]</td><td>45</td><td>600</td><td>40</td><td>20</td><td>60</td><td>0</td><td>0</td><td>0</td><td>90</td><td>60</td><td>30</td><td>30</td><td>30</td><td>30</td><td>50</td>
 
<tr><td align="left">[[Queenspawn]]</td><td>45</td><td>600</td><td>40</td><td>20</td><td>60</td><td>0</td><td>0</td><td>0</td><td>90</td><td>60</td><td>30</td><td>30</td><td>30</td><td>30</td><td>50</td>
 
<tr><td align="left">[[Micronoid Aggregate]]</td><td>30</td><td>80</td><td>40</td><td>30</td><td>30</td><td>0</td><td>75</td><td>65</td><td>85</td><td>60</td><td>0</td><td>0</td><td>0</td><td>0</td><td>15</td>
 
<tr><td align="left">[[Micronoid Aggregate]]</td><td>30</td><td>80</td><td>40</td><td>30</td><td>30</td><td>0</td><td>75</td><td>65</td><td>85</td><td>60</td><td>0</td><td>0</td><td>0</td><td>0</td><td>15</td>
<tr><td align="left">Megapol Officer</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-50</td><td>30-50</td><td>40-80</td><td>5-20</td><td>5-20</td><td>15-35</td><td>25-45</td><td>18</td><td>25</td><td>20</td><td>18</td><td>10</td>
+
<tr><td align="left">Corporate Hood</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-40</td><td>30-50</td><td>40-80</td><td>5-35</td><td>5-45</td><td>15-55</td><td>30-50</td><td>20</td><td>20</td><td>20</td><td>20</td><td>10</td>
 +
<tr><td align="left">Police</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-50</td><td>30-50</td><td>40-80</td><td>5-20</td><td>5-20</td><td>15-35</td><td>25-45</td><td>18</td><td>25</td><td>20</td><td>18</td><td>10</td>
 
<tr><td align="left">Gangster</td><td>60-75</td><td>40-50</td><td>40-60</td><td>20-50</td><td>30-50</td><td>40-80</td><td>5-20</td><td>5-20</td><td>15-45</td><td>20-40</td><td>20</td><td>22</td><td>20</td><td>18</td><td>10</td>
 
<tr><td align="left">Gangster</td><td>60-75</td><td>40-50</td><td>40-60</td><td>20-50</td><td>30-50</td><td>40-80</td><td>5-20</td><td>5-20</td><td>15-45</td><td>20-40</td><td>20</td><td>22</td><td>20</td><td>18</td><td>10</td>
 
<tr><td align="left">Cultist</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-40</td><td>30-50</td><td>40-80</td><td>5-20</td><td>20-45</td><td>20-60</td><td>20-40</td><td>16<td>16</td><td>12</td><td>18</td></td><td>10</td>
 
<tr><td align="left">Cultist</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-40</td><td>30-50</td><td>40-80</td><td>5-20</td><td>20-45</td><td>20-60</td><td>20-40</td><td>16<td>16</td><td>12</td><td>18</td></td><td>10</td>
<tr><td align="left">Security Guard</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-40</td><td>30-50</td><td>40-80</td><td>5-20</td><td>5-20</td><td>20-50</td><td>20-40</td><td>20</td><td>20</td><td>16</td><td>20</td><td>10</td>
+
<tr><td align="left">Building Security</td><td>60-75</td><td>40-50</td><td>40-60</td><td>10-40</td><td>30-50</td><td>40-80</td><td>5-20</td><td>5-20</td><td>20-50</td><td>20-40</td><td>20</td><td>20</td><td>16</td><td>20</td><td>10</td>
 
<tr><td align="left">Civilian</td><td>40-55</td><td>30-40</td><td>25-45</td><td>10-30</td><td>20-40</td><td>10-40</td><td>5-10</td><td>5-10</td><td>5-10</td><td>0-20</td><td>0</td><td>0</td><td>0</td><td>0</td><td>10</td>
 
<tr><td align="left">Civilian</td><td>40-55</td><td>30-40</td><td>25-45</td><td>10-30</td><td>20-40</td><td>10-40</td><td>5-10</td><td>5-10</td><td>5-10</td><td>0-20</td><td>0</td><td>0</td><td>0</td><td>0</td><td>10</td>
 
</table>
 
</table>

Revision as of 06:35, 24 May 2020

The following is a list of stats for Alien and Human opponents you may face in Apocalypse. The data is from the game files (viewed using the Apoc'd tool), so bear in mind that some stats will be adjusted according to the difficulty level.

Enemy type Speed Health Stamina Reactions Strength Bravery Psi Energy Psi Attack Psi Defence Accuracy Armor VPS
Head Torso Arms Legs
Multiworm Egg30804024100001006055554
Brainsucker9020705100001006055554
Multiworm45340352560000755038878
Hyperworm8244253025000903077775
Chrysalis308640550001000121212123
Anthropod56603022358000400566510
Skeletoid8634654618700055301416141514
Spitter556532353080001003877768
Popper11035558100001006077778
Megaspawn50260271522010000100502837303430
Psimorph36420453050801708580301010101030
Queenspawn4560040206000090603030303050
Micronoid Aggregate3080403030075658560000015
Corporate Hood60-7540-5040-6010-4030-5040-805-355-4515-5530-502020202010
Police60-7540-5040-6010-5030-5040-805-205-2015-3525-451825201810
Gangster60-7540-5040-6020-5030-5040-805-205-2015-4520-402022201810
Cultist60-7540-5040-6010-4030-5040-805-2020-4520-6020-401616121810
Building Security60-7540-5040-6010-4030-5040-805-205-2020-5020-402020162010
Civilian40-5530-4025-4510-3020-4010-405-105-105-100-20000010


Notes

  • VPS refers to the amount added to your score when you kill an Alien or Human opponent of that type. Civilians, even though they're supposedly worth 10 points, are not counted; X-COM's score will not be reduced if they are killed, even by X-COM agents.
  • Aliens with Bravery 0 never panic.
  • The Anthropod has an Accuracy stat of 0 (on Novice difficulty), but this doesn't translate into 0% chance to hit due to Apocalypse's accuracy formula.
  • Unlike in the first two games, your opponents have no ranks.
  • The stats of Human opponents are randomized, just like those of X-COM agents.
  • In-game speed is not the same as in the game files (TO DO: figure out how this works).
  • In-game Accuracy is 100 minus the number stored in the game files. This has already been adjusted in the table above.
  • In-game Stamina is only half that given in the game files. This has also been adjusted in the table.
  • The game data contains several unused units, such as Police Chief, Gang Boss, Politician, Cult Leader, Corporate Hood etc.
  • All units in the game are divided into three classes of armor. The first is agents, they have class 0, they do not have their own armor.Further, the guards and some alien have class 1. They have armor.And the last one, class 3, is the corporation boss and some alien.They also have armor built in, but they have an extra protection (from rear).Moreover, for the third type of armor is considered as a common shell.

See Also