User:Alloutwar

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Longtime fan of X-Com: Apoc

Bought it in a bargain bin in 98 or 99, for $4.99 at Electronics Boutique. I tried to play it turn-based and it was just terrible - brainsuckers and monsters everywhere. The micromanagement was really promising, but it was just unplayable.

Some years later I discovered the real-time option, and every few years since I have this overwhelming urge to play it. I found Roger Wong's FAQ, which led me to arming agents correctly and buying hoverbikes instead of valkries. I never get past the first three alien buildings - by then the threat is gone and the game loses all play value. Then a few years later I want to restart, for the thrill of shooting down invading craft before they deposit aliens, and researching everything from scratch.

My last game (still have saves in the alien dimension) was 2007 - and here I am in November 2010 firing up a fresh game on Medium difficulty (I think I've been too wussy to try anything above Easy). And I'm enjoying my best game yet, although my agents are always injured and my finances always tight.

I am a data analyst in the healthcare industry. In my spare time I play video games, perform as a musician, edit Wikipedia and Wiki pages for certain games I hold near and dear.