User:Arthanor/Sandbox/base
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My favourite starting hideout:
This page may be outdated. It is up-to-date for version 0.99A.1. The latest version is v.N1. |
Although the access lift is handy as a bottleneck, it is also inconvenient as it allows the enemies to progress towards your base hidden behind doors. I prefer this setup as it allows direct lines of fire into the hangar. Usually I expand it at the beginning, into:
This page may be outdated. It is up-to-date for version 0.99A.1. The latest version is v.N1. |
to get more hands, and a hangar space for a scout craft like a hunter-killer (also useful to get 2 crafts to attack 1 shipping: same ammo expense, double dps, so half the damage! Over time, the base ends up being something like:
This page may be outdated. It is up-to-date for version 0.99A.1. The latest version is v.N1. |
where I get some decent manufacture capabilities from the 3 workshops and still, 3 hangars for 1 interceptor + 1 transport + making a craft, a decent amount of storage and voodoo training.