User:JellyfishGreen
Colonial Marine Invertebrate
Playing XCOM off and on since the demo came out, and on a MacG3 courtesy of Blue Label emulator since 2001
Favorite ideas for XCOM weapons mods:
- Phaser (stun) Pistol
- Incendiary Grenade
- Higher High Explosive (200 damage)
- Gatling Laser (see Item Weight for now)
- something involving Celatid Acid Spit damage type
- Proximity Nuke
Note to self: Email XCOM page, and "World Of Stuart" temp file server workaround