Difference between revisions of "User:Necuno"

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  • [[Image:UFO_Classes_(Release_v1.0).zip]]
 
  • [[Image:UFO_Classes_(Release_v1.0).zip]]
  
The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.
+
The archive includes all source code, the latest version of the mod and a '''detailed pdf file explaining the mod'''.

Revision as of 17:38, 19 December 2009

UFO Classes

The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.

As a user interface; soldier names are split into fields respectively for level, name and class.

This mod improves 5 aspects of an otherwise awesome game.

• Eliminates the tedious task of managing soldier roles.
• Increases soldier attachment, and thus adds extra tension during missions.
• Makes missions seem less repetitive.
• Soldiers are placed according to class and level in flight.
• Ordering a new batch of soldiers is actually fun!

Should make the game even more immersive!

OBS!

• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported.
• Supports both DOS and Windows versions of the game.
• Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.

It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in Squad Composition and Tactics.

Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support


File:UFO Classes (Release v1.0).rarFile:UFO Classes (Release v1.0).zip

The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.