Difference between revisions of "User:Necuno"

From UFOpaedia
Jump to navigation Jump to search
Line 5: Line 5:
 
As a user interface; soldier names are split into fields respectively for level, name and class.
 
As a user interface; soldier names are split into fields respectively for level, name and class.
  
This mod improves 5 aspects of an otherwise awesome game.
+
Improves 5 aspects of an otherwise awesome game:
  • Eliminates the tedious task of managing soldier roles.
+
  • Removes the tediousness from the task of micromanaging soldier roles.
  • Increases soldier attachment, and thus adds extra tension during missions.
+
  • Increases the RPG element of the game and thereby makes missions seem less repetitive.
• Makes missions seem less repetitive.
+
• Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions.
 
  • Soldiers are placed according to class and level in flight.
 
  • Soldiers are placed according to class and level in flight.
  • Ordering a new batch of soldiers is actually fun!
+
  • Ordering a new batch of soldiers is actually exciting!
  
 
''Should make the game even more immersive!''
 
''Should make the game even more immersive!''
  
OBS!  
+
OBS!:
 
  • Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported.
 
  • Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported.
  • Supports both DOS and Windows versions of the game.
+
  • Supports both DOS and Windows (CE) versions of the game.
 
  • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
 
  • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
  
Line 25: Line 25:
 
==Download==
 
==Download==
  
Latest version 1.1 -- 19 December 2009 (EST)
+
Latest version 1.2 --[[User:Necuno|Necuno]] 14:59, 2 February 2010 (EST)
  
 
  • [[Image:UFO_Classes.rar]]
 
  • [[Image:UFO_Classes.rar]]

Revision as of 19:59, 2 February 2010

UFO Classes

The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.

As a user interface; soldier names are split into fields respectively for level, name and class.

Improves 5 aspects of an otherwise awesome game:

• Removes the tediousness from the task of micromanaging soldier roles.
• Increases the RPG element of the game and thereby makes missions seem less repetitive. 
• Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions.
• Soldiers are placed according to class and level in flight.
• Ordering a new batch of soldiers is actually exciting!

Should make the game even more immersive!

OBS!:

• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported.
• Supports both DOS and Windows (CE) versions of the game.
• Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.

It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in Squad Composition and Tactics.

Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support

Download

Latest version 1.2 --Necuno 14:59, 2 February 2010 (EST)

File:UFO Classes.rarFile:UFO Classes.zip

The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.