Difference between revisions of "User:Necuno"

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Latest version 1.2 --[[User:Necuno|Necuno]] 14:59, 2 February 2010 (EST)
Latest version 1.2 -- 14:59, 2 February 2010 (EST)
  • [[Image:UFO_Classes.rar]]
  • [[Image:UFO_Classes.rar]]

Revision as of 20:00, 2 February 2010

UFO Classes

The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.

As a user interface; soldier names are split into fields respectively for level, name and class.

Improves 5 aspects of an otherwise awesome game:

• Removes the tediousness from the task of micromanaging soldier roles.
• Increases the RPG element of the game and thereby makes missions seem less repetitive. 
• Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions.
• Soldiers are placed according to class and level in flight.
• Ordering a new batch of soldiers is actually exciting!

Should make the game even more immersive!


• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported.
• Supports both DOS and Windows (CE) versions of the game.
• Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.

It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in Squad Composition and Tactics.

Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support


Latest version 1.2 -- 14:59, 2 February 2010 (EST)

File:UFO Classes.rarFile:UFO Classes.zip

The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.