Difference between revisions of "User:Necuno"

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  • Supports both DOS and Windows (CE) versions of the game.
 
  • Supports both DOS and Windows (CE) versions of the game.
 
  • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
 
  • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
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==Notes==
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The only thing this mod does is rename soldiers and switch around entries in soldier.dat. '''No part of this mod does anything that you wouldn’t be able to do from within the game''', assuming you use UFO Extender, except renaming soldiers in transit. '''No information that wouldn’t be available in game is used or made available'''.
  
 
It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in [[Squad Composition and Tactics]].
 
It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in [[Squad Composition and Tactics]].
  
Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support
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Soldier classes used in this mod: ''Assault'', ''Sniper'', ''Shock'', ''Medic'', ''Heavy'' and ''Support''. For class describtions see ReadMe.pdf.
  
''Yes.. i know the name is misleading.''
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''Yes.. i know the name "UFO Classes" is misleading.''
  
 
==Download==
 
==Download==

Revision as of 22:36, 5 February 2010

UFO Classes

The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.

As a user interface; soldier names are split into fields respectively for level, name and class.

Improves 5 aspects of an otherwise awesome game:

• Removes the tediousness from the task of micromanaging soldier roles.
• Increases the RPG element of the game and thereby makes missions seem less repetitive. 
• Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions.
• Soldiers are placed according to class and level in flight.
• Ordering a new batch of soldiers is actually exciting!

Should make the game even more immersive!

OBS!:

• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported.
• Supports both DOS and Windows (CE) versions of the game.
• Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.

Notes

The only thing this mod does is rename soldiers and switch around entries in soldier.dat. No part of this mod does anything that you wouldn’t be able to do from within the game, assuming you use UFO Extender, except renaming soldiers in transit. No information that wouldn’t be available in game is used or made available.

It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in Squad Composition and Tactics.

Soldier classes used in this mod: Assault, Sniper, Shock, Medic, Heavy and Support. For class describtions see ReadMe.pdf.

Yes.. i know the name "UFO Classes" is misleading.

Download

Latest version 1.2 -- 14:59, 2 February 2010 (EST)

File:UFO Classes.rarFile:UFO Classes.zip

The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.