Difference between revisions of "User:Necuno"
Jump to navigation
Jump to search
m (→UFO Classes) |
|||
Line 31: | Line 31: | ||
Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support | Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support | ||
− | |||
− | |||
− | |||
− |
Revision as of 19:48, 9 December 2009
UFO Classes
• File:UFO Classes (Release v1.0).rar • File:UFO Classes (Release v1.0).zip
The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.
The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.
As a user interface; soldier names are split into fields respectively for level, name and class.
This mod improves 5 aspects of an otherwise awesome game.
• Eliminates the tedious task of managing soldier roles. • Increases soldier attachment, and thus adds extra tension during missions. • Makes missions seem less repetitive. • Soldiers are placed according to class and level in flight. • Ordering a new batch of soldiers is actually fun!
Should make the game even more immersive!
OBS!
• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported. • Supports both DOS and Windows versions of the game. • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in the tactics section.
Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support