Difference between revisions of "User:Necuno"
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As a user interface; soldier names are split into fields respectively for level, name and class. | As a user interface; soldier names are split into fields respectively for level, name and class. | ||
− | + | Improves 5 aspects of an otherwise awesome game: | |
− | • | + | • Removes the tediousness from the task of micromanaging soldier roles. |
− | • Increases soldier attachment | + | • Increases the RPG element of the game and thereby makes missions seem less repetitive. |
− | + | • Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions. | |
• Soldiers are placed according to class and level in flight. | • Soldiers are placed according to class and level in flight. | ||
− | • Ordering a new batch of soldiers is actually | + | • Ordering a new batch of soldiers is actually exciting! |
''Should make the game even more immersive!'' | ''Should make the game even more immersive!'' | ||
− | OBS! | + | OBS!: |
• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported. | • Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported. | ||
− | • Supports both DOS and Windows versions of the game. | + | • Supports both DOS and Windows (CE) versions of the game. |
• Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes. | • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes. | ||
Line 25: | Line 25: | ||
==Download== | ==Download== | ||
− | Latest version 1. | + | Latest version 1.2 --[[User:Necuno|Necuno]] 14:59, 2 February 2010 (EST) |
• [[Image:UFO_Classes.rar]] | • [[Image:UFO_Classes.rar]] |
Revision as of 19:59, 2 February 2010
UFO Classes
The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.
As a user interface; soldier names are split into fields respectively for level, name and class.
Improves 5 aspects of an otherwise awesome game:
• Removes the tediousness from the task of micromanaging soldier roles. • Increases the RPG element of the game and thereby makes missions seem less repetitive. • Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions. • Soldiers are placed according to class and level in flight. • Ordering a new batch of soldiers is actually exciting!
Should make the game even more immersive!
OBS!:
• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported. • Supports both DOS and Windows (CE) versions of the game. • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in Squad Composition and Tactics.
Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support
Download
Latest version 1.2 --Necuno 14:59, 2 February 2010 (EST)
• File:UFO Classes.rar • File:UFO Classes.zip
The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.