The general idea of this mod is to add class and level to soldiers. This is achieved by automatically manipulating saved games.
As a user interface; soldier names are split into fields respectively for level, name and class.
Improves 5 aspects of an otherwise awesome game:
• Removes the tediousness from the task of micromanaging soldier roles. • Increases the RPG element of the game and thereby makes missions seem less repetitive. • Increased soldier attachment combined with the inherent mortality of soldiers adds extra tension during missions. • Soldiers are placed according to class and level in flight. • Ordering a new batch of soldiers is actually exciting!
Should make the game even more immersive!
• Designed for UFO Enemy Unknown / UFO Defence. Other X-COM titles are not supported. • Supports both DOS and Windows (CE) versions of the game. • Should be compatible with all mods that don't affect/depend on soldier names/soldier.dat entry indexes.
It should be mentioned that the classes used in this mod don't completely coincide with the soldier types mentioned in Squad Composition and Tactics.
Soldier classes: Assault, Sniper, Shock, Medic, Heavy and Support
Yes.. i know the name is misleading.
Latest version 1.2 -- 14:59, 2 February 2010 (EST)
The archive includes all source code, the latest version of the mod and a detailed pdf file explaining the mod.